Annoying problem regarding Cities AND2

fulgrim66

Chieftain
Joined
Mar 18, 2013
Messages
20
Hello,

I am impressed by the improvements made by the resurrection team.
I am annoyed by the number of inhabitants per city witch starts at 50 instead of 1000.:confused:

What can i do for recover the original number of 1000 inhabitants per city?

Thanks.
 
Hello,

I am impressed by the improvements made by the resurrection team.
I am annoyed by the number of inhabitants per city witch starts at 50 instead of 1000.:confused:

What can i do for recover the original number of 1000 inhabitants per city?

Thanks.

I'm not sure it's possible. I even wonder if it was ever 1000 inhabitants per city in any version of AND or if it was only in vanilla civ. The problem is that there's a limit to population because Civ4 engine can't stand really big numbers and that's because it's a 32bit application. IIRC there was a post about it some time ago. :)
 
There's no way to restore the original Civ4 population formula short of recompiling the entire DLL. Population is given by a function in the CvCity.cpp source file, so you'd need to modify that and then recompile.
 
Here's where we were discussing about it

http://forums.civfanatics.com/showthread.php?t=477066

World population limit is 2147483647 which is the max integer you can have on 32bit (Civ4 it's a 32-bit application).
2^31(2 to the power of 31) -1 = 2147483647

That's why you can't have bigger cities.
 
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