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Annoying resource bug, any way around it?

Discussion in 'Civ4 - Bug Reports' started by Cheps, Nov 6, 2011.

  1. Cheps

    Cheps Chieftain

    Joined:
    Oct 8, 2008
    Messages:
    39
    Playing BTS with patch 3.19 and BUG mod, I had this VERY annoying bug happen to me a few times already:

    I have several strategic resource of one type (iron, oil, etc) and lose one (one of my city is captured or tile is culture flipped). Then I should still have it because I have several of it, but I can't use it to build units.

    Exemple in my current game: I have 3 irons, none is traded, I'm killing Isabella with cuirassiers when Angustus declares on me and capture a city with ONE of my iron. Now I can't build cuirassiers. I still have 2 irons with mine/road connected to my cities, double checked that I'm not trading any, when I go to trade screen it says I have 2 to trade.

    This is really killing me, with iron I'd have enough production to push back Augustus, but with just muskets I just can't (he has cuirassiers as well). I also once almost lost a game with the same bug but with oil in modern era.

    The only way I found to solve it is to destroy a mine and then rebuild it. Unfortunatly losing the resource reset production, and by the time the mine is rebuilt I'm already 10 cuirassiers behind what I should have.

    Anyone seen this before, is it a way around it (maybe world builder? I'm not familiar with it)? Couldn't find anything in the forums.

    I hope I don't sound harsh but I'm really frustrated right now :mad:
     
  2. JujuLautre

    JujuLautre Deity

    Joined:
    Apr 9, 2007
    Messages:
    3,112
    Location:
    Kansai, Japan
    You should post a save
     
  3. Cheps

    Cheps Chieftain

    Joined:
    Oct 8, 2008
    Messages:
    39
    Yeah I will next time it happens.
     

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