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Another Civ:ToT Scenario : The Lost Colony

Discussion in 'Civ2 - Scenario Creation' started by Daftpanzer, Oct 12, 2003.

  1. Daftpanzer

    Daftpanzer There may be more posts after this.

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    Hi, i dunno if anyone will be interested in yet another mod, but ive done a mod for civ ToT, if anyone would be willing to try it for a few turns or just take a look at it, id appriciate any feedback. The scenario is fully playable, but there is not much civlopedia yet, and there will be some balacning issues with units at the end of the game.

    Download main files : 1.58mb

    Download sound : 2.23mb

    Download saved games showing each main age : 288kb

    This is my own version of civ that ive been working on, on-off, since civ2 scenario pack came out years ago. Ive now made uses of civ:ToT with all tech and unit slots used and four linked maps.

    The idea is supposed to be like an alternate earth world, which evolves quite similar to earths history but in different ways and with similar but different units, not the historic ones like crusaders etc. The planet was colonised by humans from earth long ago, but after the great disaster the all advanced tech was lost and people began to think they originated on this world. You have to rediscover all the advanced tech, and in the end go off into space to find clues about the past.

    So, the game goes from warriors to futuristic units in like hovertanks and big robots. Ive changed the tech tree quite a lot, only about 1/3 of the techs are unchanged.

    This is basically how I think civ2 should be. Thanks for reading this, Id apprieciate any response. If other people enjoy it, it might be worth 'professionalising'

    thanks for any reply
    :)
     

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  2. Daftpanzer

    Daftpanzer There may be more posts after this.

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    The war goes underwater / underground (another one of the 4 maps)
     

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  3. Daftpanzer

    Daftpanzer There may be more posts after this.

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    Ok, guess this thread should be deleted or something?
     
  4. yaroslav

    yaroslav Chieftain

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    Not, please. I didn't notice this thread... Downloading the mod right now!
     
  5. Daftpanzer

    Daftpanzer There may be more posts after this.

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    thanks for downloading it yaroslav.

    Its incomplete, with numerous issues, but if you do play it, id be interested to see what you think of it :)
     
  6. yaroslav

    yaroslav Chieftain

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    Ok, I'll send you an answer in a few days ;)
     
  7. Zaxser

    Zaxser Chieftain

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    Can you play this scenario with the original Civ 2 or only ToT? If so can I update Civ 2 to GE/ToT? Thanks!


    ~~~~~~~~~~~~~~~~~~~~~~~~Zaxser
     
  8. Archer 007

    Archer 007 Rebirth

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    Looks fun. Ill have to try it out.
     
  9. Daftpanzer

    Daftpanzer There may be more posts after this.

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    thanks for the replies,

    since i posted this ive realised there are lots of more professional scenarios for ToT but is till like this cos its mine :)

    Im afraid this is for ToT only as it uses the extra unit slots and the extra maps, and the new rules and stuff

    I know its possible to 'patch' ToT to MGE, but i dont know if theres a patch for civ2 to ToT. Have you tried the download section?
     
  10. Pariah

    Pariah Outside Influence

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  11. Catfish

    Catfish Chieftain

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    There is now. Check Cedric Greene's site.

    Yeah, but it won't help people without ToT. There are a few minor issues with Angelo Scotto's CivConverter, but all in all, it's an excellent little utility.
     

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