Hello everybody, Heres an alternative design for a Star Wars mod. I know nothing in modding so I cant do it myself but I think this idea is worth being tested. Ive noticed that many of the required art already exists. MAPS Aleatory maps with 9 tiles planets and surrounding space containing asteroïd fields or other dangers like in Final frontier. Ressources can be found on the planets as well as in space. CIVILIZATIONS 1. Rebel Alliance Leaders : Mon Mothma, Princess Leia Organa, Luke Skywalker UU : X-Wings, Y-wings, Mon-Calamari cruiser, R2 worker droids Planets : Yavin, Hoth, Alderaan, Dantooine, Bespin, Endor, ... 2. Galactic Senate Leaders : Vallorum, Palpatine, Darth Vader UU : Clone stormtroopers, Star Destroyer, TIE-fighters, AT-AT Planets : Coruscant, Corellia, Kuat, Malastare, Naboo, ... 3. Sith Leaders : Revan, Malak UU : Sith troopers, Sith fighters, Sith interdictor (like the Leviathan), ... Planets : Korriban, Malachor, Taris, ... 4. Separatist Confederacy Leader : Count Dooku UU : Battle droids, (round) Trade Federation cruiser, Vulture droid fighters, Geonosian warriors Planets : Geonosis, Cato Nemoidia, Muunilist, Utapau, Mustafar, ... 5. Rakatans Leader : The One UU : Rakatan warriors, Rakatan droids, Rakatan starships, ... Rakata, Manaan, ... 6. Mandalorians Leader : Mandalore UU : Mandalorian warriors, Basilisc assault ships, Mandalorian cruisers, ... Planets : Dxun, ... 7. Remnants Leaders : Thrawn, Pellaeon UU : Noghri warriors, TIE-tanks, Upgraded Star Destroyer, ... Planets : Biss, Wayland, Honoghr, ... 8. Hutt Cartel Leader : Jabba UU : Gamorrean warriors, Sail barges, ... Planets : Nal Hutta, Nar Shadaa, Ytoria, Tatooine, ... 9. Yuuzhan Vong Leaders : Shimrra, Nom Anor UU : Yuuzhan Vong warriors, Voxyn creature, Yuuzhan Vong starships, Planets : Yuuzhantar, ... 10. Corporate Sector Leader : Baron Tagge UU : Espos, ... Planets : Ammuud, Bonadan, Roonadan, Etti, Kalla, Kail, Kir, Orron, Duroon, Mytus VII, Gaurick, Rampa, Mall'ordian, Reltooine, Knolstee, Mayro, Fibuli, Ekibo, Pypin, Brochiib. Note that the Galactic Empire is the same civ as the Galactic Republic, with just another government civic. I called this civ Galactic Senate because its a confederacy of systems whose representatives gather in the Galactic Senate. This governing body exists both during the Republic and the Empire times. Of course, it has almost no power if the government civic is Empire. COMMON UNITS : These units can be built by any civilization, regardless of the religion. - Victory-class Star Destroyer - Corellian Corvette (like the Tantive IV) - Lambda Shuttle - Dreadnaughts - Medical Frigate - Colonization Starship (like the one Anakin and Padme use in Ep.2 to go to Naboo) - Worker droids - Wookiees - Rodian soldiers - Quarren soldiers - Swoop bikers - Speeders - Trained Rancors - Trained Acklays - Trained Fambaas with shield generators - Construction ships - Troop transport starships - Z-95 fighter - ARC fighter (ep. 3) - Personnal starships (transport one Jedi, bounty-hunter, priest, great artist, ...) - ... RELIGIONS : 1. Light Side Symbol : small Yodas face Spread by : Jedi Cult building : Temple of Light Monastery : Jedi Academy Sanctuary : Jedi Temple (only in the Holy city) 2. Dark Side Symbol : small Darth Mauls face Spread by : Dark Jedi Cult building : Temple of Darkness Monastery : Dark Jedi Academy Sanctuary : Star Forge Temple (only in the Holy city) Dark Jedi are not to be confused with the Sith. The Sith are a civilization. You can play as the Sith and choose the Light Side if you want. 3. True Way Symbol : Spread by : Priest Cult building : Monastery : Sanctuary : There can be only one religion on a planet. To spread your religion to a planet, you have to remove other religions first. If the religion of a planet is different from your state religion, this planet is very likely to protest. JEDI, DARK JEDI, PRIEST, BOUNTY-HUNTER, VOXYN CREATURE : Most units in the game are armies but these ones are individuals. All of them are invisible to most enemies and can perform spying missions. They can fight one against other but they are less effective fighting other units. With a good promotion, one of these warriors can face alone a group of low-tech soldiers but even a Jedi Master wont resist against a complete batallion of stormtroopers (remember episode 3). These units use Personnal starships to travel through space. Invisibility and detection conditions of these ships are the same as their pilots. Each kind of unit has specific promotions. Example for the Jedi : Padawan, Jedi Knight, Jedi Guardian, Jedi Master, ... Jedi and Dark Jedi have almost the same caracteristics but some of their promotions are different. The Voxyn Creature is the Yuuzhan Vong unique unit replacing the Bounty Hunter. The priest is very weak if he has to fight. Jedi and Dark Jedi can detect : Jedi and Dark Jedi Priest can detect : Priest Bounty-Hunter can detect : Priest, Bounty-Hunter, Voxyn Creature Voxyn Creature can detect : all Once one of these invisible units has been detected, any unit can fight it. Jedi, Dark Jedi and priest can spread their religion to a planet that has no religion. This destroy the unit so dont choose experimented ones for this kind of mission. They can also remove a religion from a planet. This doesnt destroy the unit but ends his turn. GOVERNMENT CIVICS Clans : default civic, no effect. Republic : Empire : Plutocracy (the rich rules, like in the separatist confederacy for exemple) : trading companies cost halved. JUSTICE CIVICS As usual WORKING CIVICS Same as usual but : - Slavery causes a lot of protests in cities with Light Side religion. - Castes system causes a lot of hapiness in cities with True Way religion. - Emancipation causes a lot of protests in cities with Dark Side religion. No protest in such cities if emancipation is not chosen, even if it has been chosen by another civilization. ECONOMIC CIVICS As usual NO RELIGIOUS CIVIC TRADING COMPANIES 1. Czerka Director : a Twilek with the czerka orange uniform 2. Trade Federation Director : a Neimoidian 3. Ithorian Gardeners Director : an Ithorian 4. Corellian Engineering Corporation Director : a human businessman 5. Techno-Union Director : a droid 6. Intergalactic Banking Clan Director : a banker from Muunilist, with his green suit GREAT WONDERS 1 Theed Palace : +100% culture, + Great Artist 2 Massasi Great Temple : +100% defense in this city, + Great Prophet 3 Star Forge : production multiplied by 4 on this planet, + Great Engineer 4 Otho Gunga : Requires a water tile on the planet, - 50% cost for naval units, + Great Scientist 5 Trayus Academy : reduced cost for religious buildings, + Great Prophet 6 Arena : No protest on this planet, + Great Engineer 7 Podrace circuit ... GREAT PROPHETS AND GENERALS Great prophets are named after legendary Jedi, Sith or Yuuzhan Vong priests. The graphic should show a robe that hides the specy of the prophet. Great generals could be called : Han Solo, Moff Tarkin, Canderous Ordo, Grievous, Saul Karath, ... BUILDINGS Cantina Opera Shield generator Ion cannon Spaceport Barracks ... LAND IMPROVMENT Moisture vaporator : +1 food in desert RESSOURCES Bacta Tibanna gas Spice ... VICTORY 1. TIME, CONQUEST, DOMINATION, CULTURE As usual 2. DEATH STAR RUN This replaces the Space Run victory. When you complete the Death Star, youll be granted a Death Star Run victory if Dark Side is your State religion. Death Star components requires high technologies and can be built only in cities with the Dark Side religion. If your capital is invaded, your unfinished Death Star is destroyed and you have to restart a new one. 3. DIPLOMATIC VICTORY The siege of the Galactic Federation of Free Alliances can be built only in a city with Light Side religion. Then, you can be elected as its leader if your State religion is Light Side. It works the same as the United Nations. 4. RELIGIOUS VICTORY If True Way is your State Religion, you can achieve a Religious Victory by spreading it to ALL the planets.