another hof spacerace start

I should be able to post my progress up to Education later today.

Here's 2480 BC: Alphabet
Spoiler :

Wheel, Pottery Writing.
I just got alphabet on turn 38.

I saw the 2nd corn-gold-gold and wanted that, but Peter took the corn, so FP-gold-gold was good enough, so now I have 2 cities.

Worker stealing is easier than I thought on Immortal. No one is retaliating, and everyone will take a cease fire a couple turns later.
I steal 4 workers and stop cus I don't want to start paying for them and there's not much for them to do.

I'm doing 37 bpt at only -4 gold loss.


 
Turn 55, 1800 BC: Civil Service

Spoiler :

(traded for BW, AH, fishing, sailing, Myst, Poly, mono, -- meditation and IW are available, but I didn't want them yet.)
I research Priesthood, Math, CoL
I Oracle Civil Service and start to prepare for Horse Archer war.
I will research HBR next (4 turns) (first time ever in my career that I've researched it myself.)

I'm doing 85 beakers at only -6 gold.
Still just the 2 cities. I have no plans to build settlers for a while. I probably should have at least built a 3rd city, but nothing looked like a good place and it seemed like the AI would just give me free cities anyway soon.

Peter not only has a nice corn/cow city for me, but also the Pig site and his forested capital. Good first targets.
 
Turn 70, 1200 BC : Paper

Spoiler :

(picked up free: meditation, IW, Monarchy)
Reserached: HBR and Paper (I skipped currency since I only had 2 cities. I'll probably start to feel the pain of that soon as I start to conquer.)

I just recently got the Horse Archers in action. I now have 4 cities (going after Peter as planned). I also started a war with Lincoln because he was about to hook up iron. Not sure why I panicked and did that. Normally, metal hookup is a disaster so that was my gut reaction.

I drag Mansa into the Peter war so he won't turn on me and we can build up shared war diplo.

I'm worried about my lack of key wonders. This map is not bad, but it lacks stone and it's a shame it's 'tropical'. there is too much jungle and not enough forests.

I'm doing 101 beakers at -23 gold.

I have 7 workers and 7 horse units. (1 barracks, 1 stable...so 5 horses have 5 exp.)
 
900 BC : Education?

I could have Education this early, but I think I'll opt for an Academy instead. It's just too early to get universities up. I have a report out in about 10 turns for Education.
 
Very interesting to compare how much you gain from low maintenance with only 2 cities and lose from not having early helper cities.
Hopefully you will get into same phase of game I currently am (800AD) soon, need advise regarding this civics thingy I posted before.
 
should be really interesting to watch... My 2-cities break out wasn't competitive, but it probably was due to bad strategy (no worker steals and no Oracle)

the Alphabet beeline is nice touch imo...
 
@ wastin:

if you reach the 1000 BC, 500 BC, 1 AD and 500 AD checkpoints and post saves for theses, i will redo the comparision of the saves and will include you in the comparision of the saves of these checkpoints, because seeing another aproach with few settled cities will be very interesting to compare

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i would be really interested in these saves, so even if you dont stop at these checkpoints, posting any save you have that comes close would be really apreciated
 
So what civics did you run in your deity standard game? I run Mercantilism (will switch into FM at some point to get discount on corps maintenance). For how long did you run State Property? have you used Mercantilism? When did you switch into FM? Or did you get Christo and switch back and force?

I go for State Property right after liberalism-> Biology.
Then I run FM as soon as I get sushi.
I never get a chance at merc because I let the AI get banking for me and that comes after I already have State Property.

You can learn a lot by exploring the logs that the HoF has on every game. You can see exact research, wonders, civics, wars, etc. Click: my 700 AD space game log.
 
So you postpone sushi till you get Kremlin and may be Iron Works?
I ask because right now I facing dilemma how to get execs out really fast. Cold whip 100:hammers: item costs 5 pop - not an option IMHO even with Sushi.

Also somehow maintenance for sushi in my game is insane - ~80:gold: per city. Need to calculate somehow at which point 25% less maintenance on corps beat 1 free specialist. Looks like depending on amount of cities with corps. Like 10+ corporation infected cities - switch to FM.
 
Need to calculate somehow at which point 25% less maintenance on corps beat 1 free specialist. Looks like depending on amount of cities with corps. Like 10+ corporation infected cities - switch to FM.

Don't forget, when you drop merc, you get foreign trade routes turned back on. That alone can make FM better.
 
450 BC : Oxford

I could upload 500 BC if you really need it, but all my universities completed the next turn and Oxford the turn after that.

I have 12 cities.

I'm doing 405 beakers per turn! (-113 gpt)

I have 18 workers (of which I built zero). The most frustrating/slow thing in this game is managing all those. workers. I never use that many, but I can't bring myself to murder them.

I would have had a few more cities, but Darius built the Great Lighthouse, so I packed up all my troops and crossed the entire landmass to grab that baby. I would have declared war on Isabella that turn too, but I left her alone for now. Her land isn't that great anyway and she's got at least 2 hill cities.
 

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@ Wastin : what is your target date for Sushi? I assume you'll Lib Medicine right?
 
@ Wastin : what is your target date for Sushi? I assume you'll Lib Medicine right?

I've never done this on normal speed, so I haven't thought about a goal. Just as fast as possible. I doubt I will be able to lib medicine. I usually prefer Biology anyway so I can start a National Park and get the farm bonus.

The reason for doubt is that I really only have Mansa to trade with. Liz is being very tight with her tech, and now I started a fight with Darius. In order to keep tech moving, I'll have to give Mansa Education before I would normally. I might have to grab something completely different from Liberalsim. I have espionage on Mansa, so I know if he's trying to steal liberalism from me.
 
comparing the 500 BC saves (gkey, doshin, snaaty)


@ doshin:

our saves at 500 bc are really quite similar. you will take mosow next turn i guess, giving you also 10 cities and an ai capital. i did trade more then you did, that´s why i have more techs, but if you would start to trade up with mansa, you would be as far down the tech tree as i am. overall research with 230 (yours) to 260 (mine) is also quite equal. what shows a bit is the placement of the helper cities. my capital is a bit bigger (pop 11 to pop 8) and i was able to work both gold all the time (if you would work both gold, your research also would be around 250+). you have quite some more inprovements then i have, it starts to show now that i´m having 30% less workers (you 10, me 7). this might turn into a considerable advantage of your game later.

that you have achived the same with archerpults as i have with elepults doesnt make my warring skills shine btw. but attacking gandhi first might prove an advantage maybe, because he simply is stronger on this map as peter

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@ gkey:

biggest capital, best research rate, most improvements, also 10 cities... ...not much to say about your save but IMPRESSIVE... ...your playing so far seems close to ideal.

even the ai in your game was a lot more cooperative... ...just look at the placement of Viagra and New York: Viagra has some food in your game (in my game no food and not even access to water via chain irrigation without farming some fps in delhi) and New York... ...alone for founding Boston (New York position in your game) where lincoln did in my game, he must die...

adding wastintime and vranasm:

@ wastintime:

really intersting to see a totally different approach. settling city nr. 2 near double gold + fps was something nobody considered before, but it quite obviously helped A LOT in early research.

settling only 2 cities and going for a HA rush AND getting 6 unis + oxford done around 500 BC... ...i wouldnt have thought that possible to be honest... ...resulting in

12 cities and 400+ beakers around 500 BC (250 from capital). like already mentioned before, i havent thought it possible to improve the play gkey showed up to 500 BC, but well, it apparently is possible...

-> questions that come to my mind and problems i see:


- what is your planned techpath? why gunpowder now?
- you have crippled and/or annoyed basically all ai´s, except of mansa. what´s your plan on keeping up techtrading a bit longer (i undetook a lot of efford to keep 3 ais (mali, england, persia) in the techtading circus, including gifting them techs) - or dont you plan on keeping techtrading and start researching all by yourself?
- do you plan to go for the reli-combo (apo, sankore, spiral)? you havent researched theo, so getting apo in time might be close, i already started it around 700 BC
- you dont plan on getting music first for the free artist?
- your army is really, really small with less then 10 units, mainly ha´s. now with the ai´s having phants and such, how do you plan on keeping conquest running (do you build more units or slow it down - wasnt it very risky to conquer with that few units?). just to compare, i had like 15 cats and 20 phants + some axes to conquer the ais and still felt unsave (i´m not really good at warfare i have to admit, so i usually like bringing more units)
- you missed on the hg wonder. didnt you go for it or was it bad luck?
- 17 workers!!!!! where did you get them from? i had less then 10 at 500 BC (8 or 9). is this another advantage of ha´s?

sorry for all these questions, but i want to understand what you did and where i can do better...

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@ vranasm:

i used your 225 BC save to compare + the turnlog to trace back:

similar to what gkey did, but a bit less focussed on research (you went music like i did, not education directly), so it is somewhat between gkeys and my game. not having courthouses started will hurt soon, because all these cities will start to drag down income.

india vassaling to persia might turn into a problem and diplo is already hit by it. overall, i dont see it that pessimistic as you do i guess, but some more units and starting on courthouses are needed...
 
Very impressive indeed!

450 BC : Oxford

I could upload 500 BC if you really need it, but all my universities completed the next turn and Oxford the turn after that.

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Err... You built Oxford in 1 turn? I could think you prewhipped it, but there is no whip anger in capital. Or have you saved all forests to chop it in one turn? I got relatively late Oxford in my game even with prewhip and stone already been settled.
Are you going Gunpowder for Chemistry - Sci Meth - Biology(from Lib)?
Very interesting!

What AI's are you going to keep alive?
 
Err... You built Oxford in 1 turn? I could think you prewhipped it, but there is no whip anger in capital. Or have you saved all forests to chop it in one turn? I got relatively late Oxford in my game even with prewhip and stone already been settled.
Are you going Gunpowder for Chemistry - Sci Meth - Biology(from Lib)?
Very interesting!

What AI's are you going to keep alive?

Yes, chopped Oxford in 1 turn without stone immediately after the university finished.

RE : tech path. You identified my usual path correctly, so I started down that way after Edu. I now realized that I'm not going to get Nationalsim/Const free from the immortal AI like I often do from the deity AI. So after Gunpowder, I stopped and I'm going Nat/Const. Since I don't have the pyramids for Representation, and I want the Taj golden age soon, I'm switching gears. I won't say I regret Gunpowder since I will probably use Nationhood to draft Muskets.

RE: AI's.

Looks like only Mansa will survive as a usable tech partner.
I'll keep Isabella and Roosevelt alive on islands (unless their islands look really nice.)
Sadly, I didn't maintain Liz: Pleased, so she is plotting to destroy me. The muskets should come in handy for that. I will punish her by whipping her citizens until the streets turn red with the blood of her slaves...unless I find a better solution. Then I might give them away an AI if they don't have corporation resources.
 
settling only 2 cities and going for a HA rush AND getting 6 unis + oxford done around 500 BC... ...i wouldnt have thought that possible to be honest... ...resulting in

12 cities and 400+ beakers around 500 BC (250 from capital). like already mentioned before, i havent thought it possible to improve the play gkey showed up to 500 BC, but well, it apparently is possible...
Fast starts are my specialty. Maybe kossin should take over and play the late game? :)
- what is your planned techpath? why gunpowder now?
Explained in previous post.
- you have crippled and/or annoyed basically all ai´s, except of mansa. what´s your plan on keeping up techtrading a bit longer (i undetook a lot of efford to keep 3 ais (mali, england, persia) in the techtading circus, including gifting them techs) - or dont you plan on keeping techtrading and start researching all by yourself?
I didn't mess with Liz (yet. Also see previous post.)
This could be a huge problem. I didn't plan to fight Liz, it's her idea. She's refusing to trade anyway at Cautious. I can still count on Mansa for Optics, Feud, Guilds, Engineering, banking, maybe others.
- do you plan to go for the reli-combo (apo, sankore, spiral)? you havent researched theo, so getting apo in time might be close, i already started it around 700 BC
I usually don't do that combo. I like to let someone else build AP. Problem was : Darius was the only one with Theo and he's the only Hindu. So it's fortunate that I turned on him and smashed him once I saw he built the Great Lighthouse. Now the AP should be buddhist, but not any time soon.
- you dont plan on getting music first for the free artist?
no, sometimes I get it, but Mansa went there early. Not a big loss.
One of the things I preach all the time is : No distractions!
I like to stay on my beelines. People most often get distracted on the way to alphabet. Music is another great teaser.
- your army is really, really small with less then 10 units, mainly ha´s. now with the ai´s having phants and such, how do you plan on keeping conquest running (do you build more units or slow it down - wasnt it very risky to conquer with that few units?). just to compare, i had like 15 cats and 20 phants + some axes to conquer the ais and still felt unsave (i´m not really good at warfare i have to admit, so i usually like bringing more units)
My horse archers all started with 5exp and could roll over cities pretty easily. There weren't hardly any hills cities and no one had walls, or spears, or elephants, etc.

Probably my biggest regret is letting my forces die out. I should have built a 2nd army to take Isabella and Darius simultaneously. Then I could just smash liz with the combined forces. The plan now is to draft muskets and build a couple trebs.
- you missed on the hg wonder. didnt you go for it or was it bad luck?
With no stone, I just kinda forgot about it. It's not that great when you only have a couple cities, but I do regret missing out on it.
- 17 workers!!!!! where did you get them from? i had less then 10 at 500 BC (8 or 9). is this another advantage of ha´s?
Like I said, I didn't build any and after the first 4, I didn't go looking for any more. They just kept coming to me. Several of them were captured settlers.
 
I would have had a few more cities, but Darius built the Great Lighthouse, so I packed up all my troops and crossed the entire landmass to grab that baby.
This might qualify as a "refocusing" rather than a distraction.
 
@ wastintime:

thanks for your answers. i will have a closer look at your 1000 BC and 500 BC saves once i find the time to reveal your magic a bit more:)

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@ iggymnrr:

i was thinking the same when reading it:lol: (the glh on this map doesnt really help much with corps that close and no early islands). on the other side, having more cities that early migh have simply been too much, so... ...no idea really
 
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