Will the AI be able to handle this? I'm afraid they will only think this captured guy is useless (as it can't work) and disband him.:suicide:Originally posted by GEChallenger
... Then he can be used as the capture unit, so when you capture a worker he turns into a slave that must be upgraded to be able to work (thus, no work animations needed). ...
No, the slave is a worker unit with all the worker functions. He has all the abilities of a worker and is already a part of the game. When you capture a worker or a settler or build workers in a captured town you are actually getting slaves, i.e. workers that only work at half the rate of normal workers but don't cost any upkeep.Originally posted by GEChallenger
Alrighty, Kindred, I have faith in you.
I think that I shall still do a run, default, death, and capture animation for this guy, just to gain some unit experience. Then he can be used as the capture unit, so when you capture a worker he turns into a slave that must be upgraded to be able to work (thus, no work animations needed). And maybe I will complete him, if I have time.![]()