Thunderbrd
C2C War Dog
So that implies that its dictated by the bug ini settings. Which means that any other games would reset it as well. Which means since we're using the same underlying documents between both of these MP games, they MUST use the same bug settings or one will end up resetting the other.As I said above, Terrain Damage is on (x'd) in my game's BUG options, and since I'm immediately before Thunderbrd that doesn't seem to make a difference for him.
However, I seem to recall something much like this coming up in the past. If I recall correctly the advice given at the time was to start a new game using the same version of C2C as used for the multiplayer. In this new game, set the BUG options to how they should be for the multiplayer game. Then load the multiplayer game. The BUG options should carry over. Of course, I could be misremembering what that advice applied to.
I believe it was during the first version update we did that some things went a little haywire on the settings. I'll try to align those settings with the method you mentioned as its probably the easiest way to do so - though I believe I could probably find the underlying documents and change those directly.
But as a group of players, I think we need to recognize that our MP games probably need to have the same Bug option settings and be willing to pick either this game's settings or the other game's settings and make sure we're all in agreement which one stands as the proper game rules, then all of us make sure to audit our own settings to match. And be wary of how an update can mess that up too.
Anyhow, I'll fiddle around with some things and see if i can't determine how to enforce changes to the options here. I assure you I did NOT attempt to manipulate anything in either game where the options were concerned aside from in the first rounds of those games taking a moment to look them over and see that they were set according to our votes, whatever those were.