General This proposal is a mix of traditional ideas with a new way for leaders to lead. It would work with either Civ3 of Civ4. The basic principle is to make elections more fought over and to give leaders more power. Branches Executive - Made of three elected leaders and their "deputies". Legislative - The citizenry as a whole. Judicial - Setup the same way it currently is. Turn Players - Same way it is currently run. Note: The Judicial and Turn Players branches could be setup differently than they currently are as they have little impact on this proposal. Executive Branch The executive branch is made up of three elected leaders: President Domestic Minister Foreign Minister The domestic minister is in charge of all things domestic, for example: city placement, civic choices (if we play civ4), worker strategy, and build orders. The foreign minister is in charge of trading and military excursions. Appointed Leaders These two ministers may appoint leaders to assist them in a certain area (these people could be called deputies, but aren't exactly the same). For example, the foreign minister may appoint a General to be in charge of troop movements or the domestic minister could appoint a leader in charge of research or a governor in charge of certain cities' builds. The power of these "deputies" or appointed leaders will largely be up to their bosses. Some bosses may be hands off and give complete control of say 5 cities to their appointee. Some leaders may give their deputy general guidelines (for example: the domestic leader may tell the research leader to focus on economical technologies). Legislative Branch "Where does this leave the citizens?" you may ask. Well the citizens would have less control. However the legislature may create laws to direct the elected and appointed leaders. For example: the citizens may pass a law requiring at least 2 military units stationed in each city. Laws would be a slightly lengthier process than currently, which stops the citizens from meddling in small matters and keeps them to larger matters or more role play type situations. The President Now we come to the president. The president's largest power is the veto pen. (I'm not sure where I came up with this idea ) He may veto legislation made by the legislative branch. Of course the legislature may override a presidental veto with a certain percent. (I'm between 2/3 and 60%). The president is also responsible for coordinating efforts between the foreign and domestic departments and likely some other things I haven't thought about. Judiciary The judicial branch would have two major responsibilities, which are nearly identical to the current setup. They would be able to declare laws unconstitutional. They would also be able to declare executive leaders in contempt of the legislature (Basically when somebody in the executive branch violates a law). The legislature would be able to impeach or remove leaders from office. For example if the Judiciary rules a member of the executive branch violated the law the legislature would be able to vote to impeach the official. Conclusion Obviously this idea is very rough and many things are unaccounted for, but I think it gives my general idea. I believe this proposal would give leaders more power by creating a law making process that is a bit lengthy and has the threat of veto. It also makes elections much more important because there are only three elected leaders (not including the judicial branch). It also would account for fluctuations (usually negative) in the amount of active citizens. If fewer citizens are active then the domestic minister will have to give himself more responsibilities than if there are numerous active citizens.