I was a big fan of Age of Empires , but then I heard that it was a pale copy of Civilization. I heard rumors about how addictive it was and how some people simply stop sleeping to play it and stuff. Suffice to say I was intrigued. And boy, were they right. I played it last night from 10:00 pm to 3:30 am. I had to resort to Civ III since my computer can't handle IV...oh, and I'm playing the Conquest exp., if it matters. So, I have a few questions about it: 1-Tribes: I tried to play with a bunch of them, but I found the Americans the best one, because they are expansionists and they have a scout right from the get go. I also decided to choose my rival tribes, since I grew to hate those friggin Aztecs and Mayas, which, apparently, the AI loves. 2-About happy civilians: Whenever I see unhappy civs, I move the Lux slider up and I create some clowns. But I have a hard time dealing with it, since my science fund goes really low. The result was that I lost a lot of Wonders. I try to find some luxuries on the field but, even so, they are still unhappy (that whole "It's too crowded" stuff). Is there a better strategy? 3-Do you guys think it's a good thing to go and try to conquer a rival tribe right from the get go? I usually like to concentrate on my own tribe in the beginning, making improvements and researching like hell. But then I know that I may risk losing some luxuries to them. What are your thoughts? 4-About clearing forests: when I have cities that are close-by to each other, it seems that clearing the forests does nothing. No city gets the 10 shields bonus. Is it because the AI gets confused as to what city should receive the bonus? Also, do you still get the bonus from a recently-planted forest? 5-Some people on other threads were saying that it was a good thing to build cities on jungles. But what about the diseases? Plus, you get no bonus from clearing jungles. 6-Burrrrrning question: do I have to make roads to connect my city to the mines and irrigation fields and the bonus resources that are close-by? (i.e., inside the city's radius) 7-How come, in the beginning, the rival tribes get to research so many things quickly (and on Warlord) if it takes time for your cities to grow, allowing for more shields production? It's never that quickly for me. Sorry for the multitude of questions, but it's better to get them out of my system soon. I appreciate immensely any help.