Another thread about balance - Specialist Output.

Joined
Jun 26, 2012
Messages
756
So since early vanilla, there has been a good effort of positioning all of the specialist slots in the tech tree to balance the game, but I still find myself following the same patterns when selecting the specialists I run (depending on vc) in almost every game. I play a wide variety of civs, settings and styles so I don't think it's just me (maybe someone can enlighten me :)). As the Great people seem to be a little more balanced than before, I thought I'd turn attention to the outputs that specialists give, and see if anyone else even cares!

I think they're fairly inbalanced, and, just to start conversation, propose:

Artists: 3 :c5culture: (Don't use them in every game but do when going culture, seems fine as is)

Scientists: 2 :c5science: (Everyone always rushes to uni's and always fills these slots. Less powerful means more variation, and less overpowering the poor AI so you can play at a level where it cheats less. less beelining to education too, more variety in strategy)

Merchants: 4 :c5gold: (Okay, maybe 3 gold, or like 3.5 gold. I never seem to run these, except for vary rarely when I need GM's for a diplo win I wouldn't otherwise get, and the 2 gold seems pitiful, more power for these ones please)

Engineers: 3 :c5production: (So GE's are powerful, but it's not like you get much opportunity to make them before factories, except by GE wonders. Maybe I should be settling less on hills for the windmills :). By the time factories come out most wonders are already done, with the exception of the UN which I think should be a project not a wonder anyway but seperate issue, most GE's at the useful time in the game are gotten through e.g. liberty finisher or LToP. As the 1 Engineer can't keep pace with my Scientists, I don't see the point in working them for 2 hammers, when I got an iron mine giving me 5 hammers)


So those are my thoughts on how it should be, I think it'd make deciding which specialists to run much more interesting. Thoughts?
 
GEs are sometimes annoying since you can't use them to rush the manhattan project or nuclear weapons...>(
 
Back
Top Bottom