Anti Air Defense Combat

vingrjoe

Landlocked Shipwright
Joined
Feb 25, 2002
Messages
1,211
Location
Midwest, USA
This has probably been discussed before, but I thought I would post some observations I had while conducting some tests. It appears that the chance of air interception percentage in the editor has no impact on ships or ground units with anti air defense. This would make sense since air interception is a flag that only works with air units. (before C3C, I did flag an Aegis cruiser with air interception, and had flying cruisers).
To back up my claim, I had one Aegis cruiser with an air defense of 100, and had 20 bombers with defense of only one, I wanted to get sure kills to form a basis. I adjusted the air interception chance from 0, then 25, then 50 and finally 100. I ran each test twice. The results were pretty much the same. On 0, 25, and 100 percent chance air interception the results were 90% of the aircraft killed. With 50 percent chance air interception the results were 95% of the aircraft killed. Where I saw differences were not in the interception chance, but in the anti air defense strength of the defending ship or ground unit. What appears to effect whether or not the ship or ground units shoots down the attacking aircraft is the ship/ground unit's air defense strength and the attacking aircraft's defense strength. The lower the anti air defense and the higher the defense of the attacking aircraft, the less chance of the plane being shot down.
So, in conclusion, when an aircraft attempts to bomb a ship or ground unit with anti air capabilities, the ship or ground unit's anit air defense strength really equates to an attack strength and is applied to the combat system. So, a ship with an anti air defense of 10, is being bombed with a bomber of a defense of 4, the typical combat system is used. 10/ (10)+(4)= 71.4% chance of bomber being shot down. If the bomber succeeds at defeating the anti air defense, which in this case would be a 28.6% chance. Then it goes on to bomb the target, and the bombing strength would be checked against the defenders defense ? I never looked into how the bombard/bombing combat is resolved.
If anyone has evidence that counters mine, please post it. I want to know if I am correct on this issue or not. Or if you have comments or observations you would like to share, post them as well.
 
(before C3C, I did flag an Aegis cruiser with air interception, and had flying cruisers).

You mean the cruiser actualy attacked an aircraft? In Civ3 or PTW I have never been able to get any unit, not taged as an aircraft, to attack an aircraft using air interception. :sad:

as for the other stuff, sounds good to me. But I really can't comment because I do not have C3C yet :blush:
 
Great info... Thanks. My only question now is, how does the 'bomber shooting down the jet fighter' work. I know that this rarely happens, and I think that it only happens when the firhter is down to one hp, other than that... no idea :)
 
Bomber shooting down works like this:

when a bomber does a bombing run and is inside the range of a fighter, then there is a chance it gets intercepted by the fighter. During the interception, the defense of the bomber is weighed against the attack of the fighter, just like in regular combat. So, just like a spearman can win from a tank, there is a chance that the bomber defends itself succesfully and takes down the fighter.
It isn't only when the fighter is down to one HP. :)
 
That is probably because you don't have enough fighters or you are not using them correctly. You should never count on the RNG.

A bomber has the same chance to win against a fighter as a spearman against an immortal.
 
Actually, I usually find sam batteries much more effective than fighters. I set the fighters to protect the skies or something like that and they shut just 2 or three bombers tops.
 
Hi. I need to know why when i set the Flak with a high Anti Aircraft value, there is a missil going from the ground and hittting the plane.
 
Hi. I need to know why when i set the Flak with a high Anti Aircraft value, there is a missil going from the ground and hittting the plane.
Are you talking about conventional (gun) flak or guided missiles? I've noticed that when a Flak unit or Destroyer shoots down a Bomber the graphic appears to show a missile hitting the plane. Is that what you mean?
 
There are alternative AA-animations to the standard missile hits in the forum and/or download area.

I think, that Balthasar has done the WWII-AA-animiation (small explosions and smoke clouds) that I am using.

But I too have to search them.

EDIT and Correction: My Flak-animation is the one from by El Justo Age of Imperialism by El Justo.
 
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