I never like to be without some anti-aircraft capability and have noticed that before I reach ballistics where the AA gun is available, I can still do damage to great war bombers and triplanes...but I can't get a handle on how much damage particular units do because the combat info disappears so fast.
I'd like to know the AA abilities of early units, and, in particular, the units that have no AA ability at all that would be sitting ducks for any air attack. Since the GWB and triplane have very limited range, I'd be able to protect the helpless units by keeping them back a few tiles.
I'd like to know the AA abilities of early units, and, in particular, the units that have no AA ability at all that would be sitting ducks for any air attack. Since the GWB and triplane have very limited range, I'd be able to protect the helpless units by keeping them back a few tiles.