Takeda
Warlord
Everything's working fine for me with one minor/major? exception:
anti-aliasing doesn't seem to work at all. I've tried all anti-aliasing options available and even tried forcing AA through the Nvidia control center.
No difference and the game has noticeable, but not terrible, jaggies
anyone else have this weird issue?
UPDATE:
did some digging in the games .ini files. Turns out Civ V uses some newfangled anti-aliasing technology that isn't supported by most dx10 hardware!
This really infuriates me. They're going to design a game that forces all but those owning the most ABSOLUTE BLEEDING EDGE hardware to play without anti-aliasing!! Forcing dx9 users to go without AA is fine, their hardware is obsolete and they should expect some sacrifices in playing the game. But dx10 is supported by most, reasonably current, gaming hardware, while dx11 is only supported by the absolute latest stuff.
UPDATE TO MAH UPDATE:
After doing further digging I discovered exactly what the issue is. It turns out that the newfangled AA being used in the game only applies to the LEADER SCREENS and only when those leader screens are set to HIGH DETAIL. In other words, if you have a dx10 card: Don't set the Civ leaders to HIGH DETAIL.
Any other settings can be fiddled with to your hearts content, but keep the civ leaders set to medium detail and AA will work with DX10 hardware. Of course if you have DX11 hardware, AA will work with civ leader detail set to high.
anti-aliasing doesn't seem to work at all. I've tried all anti-aliasing options available and even tried forcing AA through the Nvidia control center.
No difference and the game has noticeable, but not terrible, jaggies
anyone else have this weird issue?
UPDATE:
did some digging in the games .ini files. Turns out Civ V uses some newfangled anti-aliasing technology that isn't supported by most dx10 hardware!
This really infuriates me. They're going to design a game that forces all but those owning the most ABSOLUTE BLEEDING EDGE hardware to play without anti-aliasing!! Forcing dx9 users to go without AA is fine, their hardware is obsolete and they should expect some sacrifices in playing the game. But dx10 is supported by most, reasonably current, gaming hardware, while dx11 is only supported by the absolute latest stuff.
UPDATE TO MAH UPDATE:
After doing further digging I discovered exactly what the issue is. It turns out that the newfangled AA being used in the game only applies to the LEADER SCREENS and only when those leader screens are set to HIGH DETAIL. In other words, if you have a dx10 card: Don't set the Civ leaders to HIGH DETAIL.
Any other settings can be fiddled with to your hearts content, but keep the civ leaders set to medium detail and AA will work with DX10 hardware. Of course if you have DX11 hardware, AA will work with civ leader detail set to high.