So, this is a general discussion forum, so how about a fairly unspecific discussion about trade routes?
I noticed a nearby city-state started sending its own trade route to my capital. Pretty neat. Made me wonder if CS's will do that frequently and if there's some way to nudge them into it. Does it have the same range, the ability to create trading posts, and if so will it try to reach past to other cities over time? Other CS's, similarly-isolated, have not bothered with trade routes. It's the only I've seen. Such little mysteries make playing a new edition of Civ VI fascinating, despite the inevitable opening-night blemishes.
I have not seen too much of other civ's trade routes on the whole. Are they just not prioritized highly in this game where production cycles are at a premium? Since you can different yields from them, I have to wonder what a player could do to attract traders to their cities.
If There's anything disappointing about trade routes in Civ VI, it's that they still have that tacked-on feeling where they're not tied into diplomacy, nor are they tied in any way to resources. If you want to get silk or spices from India, you don't try to establish a route that reaches them and then negotiate a trade relationship. Rather, you just bypass all that time and effort and simply open a window and conduct a quick deal. There's a weird lack of integration in all of that.
How about the rest of you? Any noteworthy observations?
I noticed a nearby city-state started sending its own trade route to my capital. Pretty neat. Made me wonder if CS's will do that frequently and if there's some way to nudge them into it. Does it have the same range, the ability to create trading posts, and if so will it try to reach past to other cities over time? Other CS's, similarly-isolated, have not bothered with trade routes. It's the only I've seen. Such little mysteries make playing a new edition of Civ VI fascinating, despite the inevitable opening-night blemishes.
I have not seen too much of other civ's trade routes on the whole. Are they just not prioritized highly in this game where production cycles are at a premium? Since you can different yields from them, I have to wonder what a player could do to attract traders to their cities.
If There's anything disappointing about trade routes in Civ VI, it's that they still have that tacked-on feeling where they're not tied into diplomacy, nor are they tied in any way to resources. If you want to get silk or spices from India, you don't try to establish a route that reaches them and then negotiate a trade relationship. Rather, you just bypass all that time and effort and simply open a window and conduct a quick deal. There's a weird lack of integration in all of that.
How about the rest of you? Any noteworthy observations?