ShadowOfADoubt
Chieftain
- Joined
- Dec 19, 2007
- Messages
- 11
Pyre zombies seem pretty unbalanced to me. You really can't bring stacks against them because if the enemy has 6+ in a city, you will be decimated no matter how many units you bring. The only way I can think to counter them is to get spell resistance, fire resistance on all of your units, but that's sort of impractical because spell resistance requires combat 3. I don't usually have all my units in a stack at lvl 5. Basically, the Sheaim are the only race that you can't roll over with a huge stack, which seems a bit overpowered.
Maybe get rid of the combat req for spell resistance? Maybe only have the pyre zombie blow up on the attacking square forcing the opponent to spread out their units? Maybe have the explosion only affect some max number of units, or some percentage of units? Any other ideas?
Maybe get rid of the combat req for spell resistance? Maybe only have the pyre zombie blow up on the attacking square forcing the opponent to spread out their units? Maybe have the explosion only affect some max number of units, or some percentage of units? Any other ideas?