Malchar
Prince
I've seen a few threads come and go with small updates to the world map or resource distribution. For example, someone will redo the resources and terrain in North America or Russia to make it more realistic and balanced. It's unclear to me whether or not these suggestions actually make it into the mod.
A while back I started working on a new world map from scratch. It's based on taking a world map with an equal area projection and overlaying a grid to divide it into squares. I could make it as big or as small as desired. The terrain type strives for realism and is based on aerial photos. For the resource distribution, I would like to use an objective approach based on real world resource distribution rather than worrying about civ balance. Any balance concerns can be handled by adjusting the civ's bonuses or UHV goals accordingly.
I have only just started working on the terrain types, so there would still be a lot of work to do. Is there any interest in something like this? Obviously the code related to specific map coordinates or resources would have to be changed. I would only be able to provide the map.
A while back I started working on a new world map from scratch. It's based on taking a world map with an equal area projection and overlaying a grid to divide it into squares. I could make it as big or as small as desired. The terrain type strives for realism and is based on aerial photos. For the resource distribution, I would like to use an objective approach based on real world resource distribution rather than worrying about civ balance. Any balance concerns can be handled by adjusting the civ's bonuses or UHV goals accordingly.
I have only just started working on the terrain types, so there would still be a lot of work to do. Is there any interest in something like this? Obviously the code related to specific map coordinates or resources would have to be changed. I would only be able to provide the map.