Any leaders you have never played?

civvver

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Apr 24, 2007
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There's a ton I've never completed games with because I rarely finish my games, but never played I can only of a couple. I don't think I've ever played Lincoln or Churchill. Not really a fan of philosophical and if I play England I prefer Victoria. I also think I've only played Suleiman once. Again, don't like philosophical.
 
I think I've started a game as every leader at some point, but I have never finished a game with the Koreans. Even though they have a unique catapult, a boosted university, effing Financial for crying out loud--everything I should like in a civ, I always end up quitting the game before the Classical Age.
 
I made a point of playing a game with every leader to try them all, and I think it helped my overall level of play. Playing with "undesirable" leaders can either force you to learn how to play without the UU/UB/trait crutch, or open your eyes to a different way to leverage a leader, like drafting Toku rifles.
 
I think I've started a game as every leader at some point, but I have never finished a game with the Koreans. Even though they have a unique catapult, a boosted university, effing Financial for crying out loud--everything I should like in a civ, I always end up quitting the game before the Classical Age.

Why, because they were too easy? :lol:

I like toku fine, it's interesting to play with no economic traits and all unit enhancing ones. I think the main benefit of playing toku though is you don't have to play against him and his turtling, no trading ways.
 
The biggest problem with the Tokugawa AI is that he's isolationist--you, as the player, don't have to fall into this trap. And the moment you get to gunpowder and start receiving units with 3 free promotions, you can really clean up the map.

I don't know what it is about the Korean games, but I always lose interest in them. I wish I didn't, because I should really like that civ. It's kind of like a Pawlenty or Perry analog--looks great on paper, but flops in practice.
 
I dont know or don't remember which leaders I haven't played with. There's so many leaders to choose from and I guess you mean the leader that you use less often, and still I wouldn't know which one I chose less often.
 
I have mostly played with random civ/leader and couldn't say if I've played them all or not, but I'm now working through them alphabetically at my new difficulty level to make sure I hit them all.
 
Several. I've probably played most if not all of the Vanilla ones. But there's a fair number of Warlords/Beyond the Sword ones I haven't played, or at least haven't played a full game with. The one I'm least likely to play is Barbarossa. That's because I disagree with the decision to make the Holy Romans a separate civilization from the Germans. Though I'd be perfectly willing to play with Barbarossa if he were leader of the Germans.

On the other hand, I certainly have played with all the civilizations (and thus leaders) in Civ3.

And I've only played about two games of Civ5. One as Suleiman the Magnificent, one as Russia (not sure which leader).
 
Pacal and Izzy. Just not a fan of the Mayans, and I just absolutely hate Izzy. So there seems to be a conflict with me playing a leader I'd rather nuke 6 ways from Sunday and then raise all of her cities just for good measure.

Just out of curiosity, why no Philo?
 
The only ones I haven't played are the ones where I don't like the voice/accent.

Yes, I know that's a bit pathetic, but if I don't like the accent it spoils the game for me.

If I don't go for random leader, then I will choose financial, philosophical or creative leaders.
 
Voice/accent? You mean on the units?

I don't know what it is with philosophy. I know many consider it strong, but it mainly helps you get your first scientist quickly once you tech writing, which I've never found to be an issue. For the entire game is equals one or two extra people, that's about it. Just don't think it's that strong and it's a very passive trait in my hands.
 
Voice/accent? You mean on the units?

I don't know what it is with philosophy. I know many consider it strong, but it mainly helps you get your first scientist quickly once you tech writing, which I've never found to be an issue. For the entire game is equals one or two extra people, that's about it. Just don't think it's that strong and it's a very passive trait in my hands.

I haven't done the maths on how many, but I would expect to get a lot more than one or two extra great scientists using Philo by specialising one or more cities.
 
Yes there was a thread about that.

But more importantly you get them earlier when they are more valuable.
 
The only ones I haven't played are the ones where I don't like the voice/accent.

Yes, I know that's a bit pathetic, but if I don't like the accent it spoils the game for me.

If I don't go for random leader, then I will choose financial, philosophical or creative leaders.

Not pathetic at all, a perfectly valid reason. We play for fun. For random leaders I often like Spiritual (I often use a partially religious economy so the cheaper temples can be great).
 
I'm trying to complete the League of Nations challenge for the Hall of Fame, so I play with a different leader nearly every game. So far, I've lost as Monty three times, and my game as Zara is boring me. But the other leaders, I've found interesting in different ways.
 
I can't remember playing as Korea.
 
Sid Meier.

Oh yes it is "impossible" to play as Sid although he apperas in tutorial and the 50+ games when he act as a barbarian leader :D
 
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