Haha, I'm very familiar with the changes he made, and I was one of the testers for a while. I agree that in theory many of the changes he made were interesting, but as I said, last time it played out, it was not a fun experience. Even with a good start, the wars become a real slog.
And the denouncing thing was not as you say. I am a warmonger, and whereas in the base game you can maintain DOF and 7 green indicators with people you've 'played' just right, in AckenMod the diplomacy seems somewhat disordered or random. It's clearly broken, in my view. I can't believe that the denouncements I've been getting are what Acken intended.
Like I said, I won't rule it out, but I'd have to see an LP of a Demigod game with the latest version, where someone playing in much the same way that I play (War in every era) is able to win without too much slog. So far that is only a theoretical concept.
"In AM, the AI is a bully and will attack you if you are weak. Personally, I like this, because I find it too gamey when I can sit and spam wonders and shoot toward a space or culture win while I have no military to defend myself and my neighbours just sit there and watch it happen."
I definitely think that it's gamey as you say, but neither do I think it works to have an AI that behaves erratically when you do NOT have a low power score. If I bribe A to DoW B, and have 5 other green indicators with B, and I denounce and DoW A, I don't want B to denounce me for it. Also, I remember one time when B asked me to go to war with him against A, I said 'In 10 turns', went a turn or two early, and got denounced by B for it. Stupid.
TLDR: I'm no turtle, quite the opposite, and AckenMod has tended to make my game less enjoyable.