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Anybody actually use district discount mechanism early game

Discussion in 'Civ6 - Strategy & Tips' started by adajaga, Aug 14, 2019.

  1. WackenOpenAir

    WackenOpenAir Chieftain

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    Its super easy to keep your district count 1 above your techs. What you explained (the early ones) is the hard part. Your story ends with 6 districts and 3 techs. You're already 2 districts ahead of schedule. I don't see any difficulty at all really.

    True, depending on your playstyle, you may not want to build every district early. But because i have gotten sick of this extreme focus on one thing and ignoring everything else, i now play my games to build a well rounded empire capable of achieving every victory condition, so i do want to build many different districts. At least, holy, campus, commercial, theatre, harbor, industrial i all want two or more of. Also, if you go for those you want first and build 2 of them, you have enough slack to not build some of the others. If you only want to build 1 or 2 types of districts, the whole discount thing loses most of its value, but i think in a standard game where you target a certain VC, you still will want, 2 campus, 2 commercial, 2 harbor, 2 industrial no matter what VC you go for.

    The hardest part is wanting a religion on deity, forcing your first 2 districts to be holy ones. Then it's problematic to get 2 campusses at discount before the government plaza as you would have to build them one after another instead of at the same time. But you solved that problem nicely a few posts above. Not wanting a religion would make things easier as you can go trough the whole tech tree with 1 less district researched. With that advantage, i could imagine going for 3th discounts, but i didn't try or plan that out yet because religion is a must for me now.
    I do think that building only settlers from my capital and having the holy sites at cities 2 and 3 may be key though. I know there's a point in waiting for certain benefits (50% production card, faith purchase settlers, religious settlements), but i am not going to wait and delay building settlers for that, especially when i got 1 point in a militaristic CS or 2. I want those cities down asap. This playstyle of course also benefits the discount mechanic as you have more cities to build those districts, without doing crazy stuff for their growth. If you start building districts in your capital, building workers there to harvest food tiles, i think you are investing too much early on, causing your empire to be too small later. It is of course also all depending on a friendly neighborhood allowing you to build 5-7 cities. Combining this with early war is something i want to try next, but i imagine it might be hard to find much value there.
     
    Last edited: Sep 8, 2019
  2. Victoria

    Victoria Regina Supporter

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    For me the killer is bronze working.
    This is the tech that stops me using this mechanism unless going to sea.
     
    acluewithout likes this.
  3. WackenOpenAir

    WackenOpenAir Chieftain

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    Ye, thats a bit of a B too. Last game i had it researched very early because i needed to cut jungles next to my pamukale. Payed full price for my first 2 campus & holy, but after that it all worked out fine.

    Now i think i am going to delay bronze working a bunch to get discount on my campusses if i can get around without early jungle cuts. Considering to look at the option to simply build 2 encampents though. (and go to war of course) I have never built an encampent in civ6 yet :D.
     
  4. Victoria

    Victoria Regina Supporter

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    Lol, GG and foot make cavalry obsolete, especially with the +1MP promo. And the wall nerf makes up for the ZOC bypass. While Sparta can get one without an encampment, encampments are worth building for a few reasons but nothing to do with building troops
     
  5. RealHuhn

    RealHuhn Chieftain

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    Just build more campuses to get ahead of the tech race vs district count again. Or choose another type of district you want to spam without the discount.

    It sounds like you think the discounts are gone as soon as you lose the "race" but you can get them back obviously. In my games I always choose one type of district I build almost everywhere. After the 2nd or 3rd discount, I choose a 2nd type of district which I then build without discounts (mostly harbors or commercial hubs depending on the map). This way, Encampments, IZs, Theatres, Entertainment Complexes etc. are pretty much always discounted and CHs/Harbors up to 3 times..
     
    Last edited: Sep 9, 2019

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