I feel like one of my missions before I give this game up for good is to win a 8-10 Civilization game with Mongolia (I always play at Emperor level). It just seems so easy and enticing at the time. I think that the Kesik is pound for pound the best UU in the game for its era, and I'm a big fan of Calvary bonuses. I figure how can it lose? But then I realize the problems: Unique ability is pretty worthless. Does anybody ever have any reason to take out City States? It might be one thing if you could burn them to the ground, but I don't want to take on additional city cities early in the game that have no wonders or Great Works. I like to be as peaceful as possible with CS's and make them my friends, not enemies. The Khal's are OK, but also pretty marginal. It's nice they can heal my guys, but annoying that they can't heal in the same tile. I guess alright, but still kind of meh. With a civilization that has has so much speed, I could just run away instead of needing a Khal. Yes, the Kesik's are amazing for their time period. I can wipe out any civilization in the Medieval area like its nothing, but I feel like the main problem that you run into is that they lose all of their promotions when upgraded. And they get as obsolete as the telegraph quickly. Once cities get castles and you're competing against rifleman and gattling guns things get tough. You can only run around for so long. And once airplanes are introduced, its all over. I feel like the unit would be more practical if it was designed to allow you to keep or convert over some of its amazing promotions. It seems like the key to winning is to have a blitz campaign where you can capture over half of the world before they know what hits them and then push from there. I've had many great games where I was cruising through, but then one Civ that I haven't touched becomes a major power and my Kesiks that I don't want to turn into Calvary turn into a liability. I feel like the ultimate Civ (Shaka) is very one era oriented, but fares better because not only is it so powerful that you can wipe everyone out before the Modern Age hits, but you also their upgrades transfer over to modern gunpowder units. Thoughts? Advice?