Often if I wanted to play civ in a different way I did this. It only works on a small maps. Instead of settling within the first few turns I wandered around getting huts until 1 AD. You have to save before you open huts in case they are an advanced tribe that gives you a city, but otherwise I didn't do any save-reloads.
Strangely it often isn't that hard and you might not be that far down the list even though you only have one city. And the reason is that before you settle your first city it seems huts cannot give barbarians. In fact I never saw a barbarian wandering around either so perhaps barbs can only spawn once all civs have settled. Another thing is that you can often demand tech and money from the other civs you meet. So I was often quite rich, advanced and with lot's of units when I finally settled.
The only downside is that getting all those techs from huts, extortion and trades means that once you settle down it will take ages before you research your first techs. And ofcourse all the early wonders are gone. It does give the AI some real advantage. This kind of game was the only time I lost a nuclear war.
Strangely it often isn't that hard and you might not be that far down the list even though you only have one city. And the reason is that before you settle your first city it seems huts cannot give barbarians. In fact I never saw a barbarian wandering around either so perhaps barbs can only spawn once all civs have settled. Another thing is that you can often demand tech and money from the other civs you meet. So I was often quite rich, advanced and with lot's of units when I finally settled.
The only downside is that getting all those techs from huts, extortion and trades means that once you settle down it will take ages before you research your first techs. And ofcourse all the early wonders are gone. It does give the AI some real advantage. This kind of game was the only time I lost a nuclear war.