1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

Aonia Minor 260AD

Discussion in 'Civ2 - Game of Democracy II' started by GaryNemo, Nov 11, 2002.

?

What shall we build in these Aonia Cities?

Poll closed Nov 14, 2002.
  1. TFalls Forest Serf to Road for 3 turns for +1 beaker

    3 vote(s)
    33.3%
  2. TFalls Caravan in 3 turns, then start a Dip Captain for LC Trireme

    9 vote(s)
    100.0%
  3. TFalls Caravan in 3 turns, then start another Caravan

    0 vote(s)
    0.0%
  4. TFalls Caravan in 3 turns, then start ... what?

    0 vote(s)
    0.0%
  5. Civvium: Caravan 0/50 in 7 with IPRB=30 $4.

    7 vote(s)
    77.8%
  6. Civvium: start something else, not a Caravan.

    1 vote(s)
    11.1%
  7. Little Nemo: IPRB $2, Settlers 9/40 in 10 turns.

    8 vote(s)
    88.9%
  8. Bedfont Lakes: Caravan 30/50 in 4 turns, start another Caravan

    7 vote(s)
    77.8%
  9. Beast Flats: Start Diplomat 0/30 in 6? Grows in 14.

    6 vote(s)
    66.7%
  10. Beast Flats: Start Trireme 0/40 in 8?

    0 vote(s)
    0.0%
  11. Beast Flats: Start something else (Not a Settler yet!)

    1 vote(s)
    11.1%
  12. Seems tricky to plan Beast Flats Settler, but necessary.

    1 vote(s)
    11.1%
  13. Polar City: Phalanx 0/20 in 7?

    8 vote(s)
    88.9%
Multiple votes are allowed.
  1. GaryNemo

    GaryNemo Settler from None

    Joined:
    Feb 14, 2002
    Messages:
    1,237
    Location:
    Ohio, GMT-4
    These items on other polls seem likely to prevail:
    Keep Tax 30%, Science 70%, max Science.
    Let's build Cop's in 2 turns, Rush Buy if necessary.
    Elysium: Start a MarketPlace, REGIA CIVITAS: Another Caravan
    We need Diplomats for Trireme Captains.

    Little Nemo: there is no reason on NUF to not spend $2 to save a turn.
    TFalls is celebrating, Temple and Warrior Police, grows in 31 turns, seems safe.
    TFalls Caravan 41/50 in 3 turns. Then start a Diplomat?
    Civvium has 2 Warrior Police +Temple, grows in 23.
    Polar City needs defense. We lack Seafaring for an Explorer.

    Please consider the posts here and elsewhere carefully, then vote Tuesday or early Wednesday.
     
  2. Zwelgje

    Zwelgje Deity

    Joined:
    Nov 20, 2001
    Messages:
    3,953
    I'm in favour of building a unit with more offensive power soon in Civvium, it's a big city with lots of potential, trade routes and science and it would be a shame to lose it, the threat of other civs may not be that big but barbarians can do quite some damage as well....
     
  3. MonkE

    MonkE Primate Philosopher

    Joined:
    Jul 23, 2002
    Messages:
    343
    Location:
    Minnesota, USA
    Perhaps you are suggesting a legion? Civvium already supports 3 units. Two are required to keep order. We'll need a plan to shuffle units around.
     
  4. GaryNemo

    GaryNemo Settler from None

    Joined:
    Feb 14, 2002
    Messages:
    1,237
    Location:
    Ohio, GMT-4
    I voted for all of my recommendations, Dips in TFalls and Beast Flats, IPRB $4 and $2, Caravans in BFL and Civvium.

    They are not going to attack Civvium, relax. There are now TWO Warrior Police. In a few hundred years, we'll have a Dip Guard stationed on the Forest NW of BFL. Someday, an Elephant, heard of those? For now, on to Mike's.

    TFalls Forest Serf to Road for 3 turns for +1 beaker is failing?
    I am going to approve it anyway, unless someone posts why to not do it. It is harmess, and extra productivity. For 3 turns.
     
  5. MonkE

    MonkE Primate Philosopher

    Joined:
    Jul 23, 2002
    Messages:
    343
    Location:
    Minnesota, USA
    'TFalls Forest Serf to Road' isn't something you usually poll about. Just seems like normal management.
     
  6. Leowind

    Leowind Emperor

    Joined:
    Nov 13, 2000
    Messages:
    1,236
    Location:
    Eugene, OR, USA
    Why vote for something when its the only choice?

    For instance, I would vote for an archer in Polar City rather than just a Phalanx. Sometimes a little offense is the best defense (like when a Legion suddenly appears next to the city)
     

Share This Page