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AONIA Misc 300BC

Discussion in 'Civ2 - Game of Democracy II' started by GaryNemo, Oct 21, 2002.

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What actions are good for Aonia, for NUF?

Poll closed Oct 24, 2002.
  1. Bedfont Lakes Wine Caravan, for Trade from RC to Elysium - recommended

    5 vote(s)
    100.0%
  2. Bedfont Lakes Wine Caravan, let's perhaps save it to build Cop's

    0 vote(s)
    0.0%
  3. Gabba Gabba - reassign Serfs to Plains and Forest, speed Caravan - recommended

    4 vote(s)
    80.0%
  4. Let's spend merely $6 to speed both Caravans' completion - recommended

    5 vote(s)
    100.0%
  5. Elysium - reassign serf to Road (off Gems), grows in 10 turns

    1 vote(s)
    20.0%
  6. Elysium - keep serf on Gems, extra Tax & Beaker, grows in 19

    3 vote(s)
    60.0%
  7. Spend IPRB=40 $10 NOW to finish Elysium Library 1 turn sooner

    2 vote(s)
    40.0%
  8. Little Nemo - move Warrior out, no Elvis, serf on Road - recommended

    5 vote(s)
    100.0%
  9. TFalls Settler near Elysium road, road NE, Road N to CJ - recommended

    5 vote(s)
    100.0%
  10. TFalls next build a Temple - perhaps recommended

    3 vote(s)
    60.0%
  11. TFalls next build a 3rd! Settler - see post - we can build a city soon

    2 vote(s)
    40.0%
  12. TFalls next build ... See my post

    0 vote(s)
    0.0%
  13. TFalls Settler, complete irrigation? for TFalls

    3 vote(s)
    60.0%
  14. TFalls Settler, Road Plains to Bedfont Lakes

    4 vote(s)
    80.0%
  15. TFalls Settler, Then S Forest Road -or-

    2 vote(s)
    40.0%
  16. TFalls Settler, Then SE Forest Road

    0 vote(s)
    0.0%
  17. Send Civvium Diplomat near CJ, to ... see my post

    2 vote(s)
    40.0%
  18. Civvium to complete Temple in 5 turns as planned

    4 vote(s)
    80.0%
  19. Civvium to then start Caravan, Settler, Dip, or Archer

    5 vote(s)
    100.0%
  20. Keep Civvium Warrior on NE Forest to avoid riot!

    4 vote(s)
    80.0%
Multiple votes are allowed.
  1. GaryNemo

    GaryNemo Settler from None

    Joined:
    Feb 14, 2002
    Messages:
    1,237
    Location:
    Ohio, GMT-4
    Status and various choices for Aonia (except RC items)

    Elysium: w Road 13 trade, 3 corruption, 4 tax & 9 beakers, 5 shields
      Phx & Legion, size=3 grows in 19. Needs Road to grow.
      Library 35/80, due in 9 turns, or 8 if IPRB=40 $10 gold.
    TFalls: Start Temple 0/40 in 14 turns, driving 2 Settlers!
    Little Nemo: Move Warrior OUT to avoid riot, work Roads
      Settlers 25/40 in 5 turns.
    Gabba Gabba: move serfs to Road Plains and Forest
      Hides Caravan 29/50, IPRB=30 $2 Caravan in 5
    Bedford Lakes: Wine Caravan 24/50   move serf to Forest
      IPRB=30 $4, then Caravan in 6
    Civvium: Temple 18/40 in 5 turns, then build Settlers?
      Must keep Warrior OUT to avoid riot

    Elysium growth can be improved. With GG serf reassignment, a Roaded GrassLand Shield is available. Move serf from Gems to GLS, 3 Tax & 8 beakers, 6 shields, Library in 8 (or $11 & 7 turns), grows in 10 turns to use Gems.

    With all recommended changes and RC Scientist:
      F5 $19 -3, Sci 43 in 6 turns, F11 Mfg=52 FS=5.4

    Contemplate, post, then please vote Tuesday morning.
     
  2. Jayne

    Jayne Emperor

    Joined:
    Jun 12, 2002
    Messages:
    1,070
    Location:
    Worcs UK
    The Dip near CJ is on its way to LC, and I think it should continue. LC is in a prime place for Vikings and Indians to show up.

    I'd like Civvium to build a Dip next to cover the road network
     

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