DrewBledsoe
Veteran QB
So? The Caravel will carry Missionaries, and it only needs Optics - not exactly an advanced tech.
I'll give you Theocracy, although most civs don't run it full time. But what does it matter that the AIs spread other religions? It doesn't matter if a city has multiple religions, as long as it has yours as well. That's all you need to do, put your religion in one city. In fact, the AIs spreading their religion actually helps you, because it makes it less likely your religion will spread to lots of cities of other Civs, thereby ensuring they don't gain a large voting block.
Sure, but the random events are just that - random. And specific events like that must not be too likely, as I haven't seen it in any of the games I've played so far.
I think you are vastly overestimating the difficulty here. Beeline to Theology, build the Palace, go straight to Optics, and it's pretty much game over at that point. All you need to do is make sure to pick a state religion that hasn't spread well already. Usually choosing the religion you get with Theology is a good choice, because the earlier ones have probably already spread around.
Sure, assuming that you (a) only have one religion, and (b) have got a GP to build the shrine. In my mind it's much more advantageous to be able to have 5 other Civs declare war on your enemy than it is to get a bit of extra gold every turn.
I have NOT found this to be the case btw. The last game, I was the holder and builder of the AP, and when 3 nations dogpiled me (all AP members too) no resolutions came to my aid, I had to slug it out until I could negotiate peace. If there is EVER a situation where a vote should kick in, i.e. when the AP palace owner is getting his ass kicked, then it should be then. The motions are just too random for my liking.Anyways.Bh
Firstly, maybe you play smallish or normal maps, with only a handful of civs, I don't know but I play huge with 13 or 14, and several will automatically hate me, and won't vote my way. The beeline ok, I'll give you is possible, but getting open borders with all the overseas civs? Ok maybe possible in some games, if you gift them an immense amount of stuff (taking again that you have something to gift them). But it still only takes one to refute you and you can't do it.I'm not saying its impossible, but assume that at least some of the testers tried it, and apparently no-one ever managed it (you can find the tester list in BTS credits, most are very competent players).
And I'll repeat, I agree with you about
this bit, but something you didn't state or think of, is that if you're and the AP's state is only spread to a tiny part of most other civs cities, then by default, they'll probably be another religion, and will probably dislike you anyway. It's hard to survive in this case, unless you are very powerful.Oh, and the whole point of my original post, wasn't just to point out that the situation is exploitable - although I maintain it is. It was to point out that it's completely contrary to the very idea of the Apostolic Palace. The whole point of it should be about converting the heathens, but the way it's set up actively discourages you from converting the heathens. At least, beyond a single small heathen city.