The problem Stalke is one of scaling. It's like the bug with poison water. If your on a small map the bug does exist, if your on a larger one it's not such an issue. I have no problem with poison water lasting 7 turns and having 7 unhappiness, major problem when it gets into the 20's.
Exactly! I always thought that the number of religions should scale with the number of Civilizations in the game or Map Size. It makes a marked difference between standard and huge maps. In standard maps you can almost count on being next to someone with an early Religion, on huge you might not get in contact with another Religion until the late Medieval Period.
It would also remove this theorized exploit. If there's say 6 Civs and three Religions, all three Religions should spread itself nicely, thus dividing up the votes more evenly.