Arabia by Dumanios

Dumanios

MLG
Joined
Oct 24, 2008
Messages
4,887
I've finished the Arabians, and now you can expand the Caliphate. The Arabians first have Proto-Arabs and some generic Arabs, then they have Ayyubids(and an Abbasid), then they're the Arabic kingdoms and states in the Peninsula, ultimately becoming Saudi Arabia.


(The Ancient Warlord is standard, the ancient worker is the standard Middle-East worker.)
Spoiler :
Row 1: Settler, Medieval Worker, Scout, Explorer, Warrior
Row 2: Swordsman, Axeman, Maceman, Spearman, Pikeman
Row 3: Musketman, Rifleman, Grenadier, Anti-Tank, Infantry
Row 4: SAM Infantry, Marine, Paratrooper, Mech Infantry, Archer
Row 5: Longbowman, Crossbowman, Chariot, Horse Archer, UU
Row 6: Cuirassier, Cavalry, War Elephant, Tank, Modern Armour
Row 7: Gunship, Cannon, MG, Frigate, Fighter
Row 8: Jet Fighter, Bomber, Medieval Warlord


Expand Islam here

Credits:
Spoiler :
Settler, Swordsman, Axeman, Spearman, Horse Archer, War Elephant, Chariot, Frigate, Medieval Warlord: Used in Strategyonly's Arabia, which provided a basis for this one.

Medieval Worker: Bakuel's Muslim Worker

Explorer: NikNaks93's Arabic Explorer

Warrior, Archer: Bakuel's Proto-Arabs

Maceman: Bakuel's Abbasids

Pikeman, Longbowman, Crossbowman: Bakuel's Ayyubids

Musketman, Cuirassier: Bakuel's Renaissance Arabs

Rifleman, Grenadier, Cavalry, Cannon: Bakuel's Industrial Arabs

Anti-tank: Coffee Junkie's Modern Middle Eastern units

Infantry, Machinegunner, SAM Infantry: Bakuel's Arabic Revolters

Paratrooper: From the Special Forces unitpack released a while back

Mech Infantry, Tank, Gunship, Fighter, Bomber, Jet Fighter, Possibly the Modern Armor: Snafusmith's Units


Comments, Criticisms, Advice, Etc, accepted.
 
Awesome! I especially like the caravel, it's beautiful. How do I add it to my game though? .__.
 
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