So I just played my first Archipelago map (standard size, normal speed, prince). AI is awful in all aspects on this type of map. There are hunt everywhere even late in the game. AI does not go after hunt on islands. I played Egypt and build a War Chariot early for exploration. Upgraded using huts only and it went like this. War Chariot -> Knight -> Cavalry -> Tank. Another note is that Archipelago is too easy (on Prince at least). I was going for a Cultural Win and could have gotten a Science win 20-30 turns earlier if I wanted. Also I was #1 in points with only 8 cities. So I would have won 3 of the 5 types. No one declared war on me the entire time, although I was very nice and did not go to war with any city-state or Civ. Is Archipelago map that unbalanced at the higher difficulty ratings? I feel if I was playing a higher level a diplomatic victory would be easy granted you saved enough money to pay off all the 1- City-States required for victory. This shouldnt be too hard if gold is your main focus. Does anyone else have any experience at high levels on this map? Does AI get any better or is it a flaw?