All right, lately, for fun, I've been trying to play various archipelago maps as Hannibal on Monarch, size: huge, speed: epic. More often than not, it seems like a futile exercise: most civs get way ahead in tech, have more land, better resources, and declare war on me at the drop of a hat.
I've done better in some games than others. The most recent, though, was particularly frustrating. I had tokie and Whining Crapsac as neighbors; both declared war on me around 0 AD, attempted one invasion, and then persisted in raiding my workboats, so I couldn't get any seafood. I replied in kind; however, by the time I was able to mount a moderately successful invasion force, they both had longbows and were eight or nine techs ahead - I had just finished researching construction by 900ad. I gave it up - yeah, I could have sent axeman-numidian cav pairs over to raid, but what's the point when you're playing catch-up with only horses and a recently-discovered iron? Need I mention that I was ahead in score of one other civ, who was still six techs ahead?
Therefore, any strategic advice on Archipelago maps?
I've done better in some games than others. The most recent, though, was particularly frustrating. I had tokie and Whining Crapsac as neighbors; both declared war on me around 0 AD, attempted one invasion, and then persisted in raiding my workboats, so I couldn't get any seafood. I replied in kind; however, by the time I was able to mount a moderately successful invasion force, they both had longbows and were eight or nine techs ahead - I had just finished researching construction by 900ad. I gave it up - yeah, I could have sent axeman-numidian cav pairs over to raid, but what's the point when you're playing catch-up with only horses and a recently-discovered iron? Need I mention that I was ahead in score of one other civ, who was still six techs ahead?
Therefore, any strategic advice on Archipelago maps?