Archive Character Stats - Registry and Rules

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Ok, how do I create a character? And what stats would I have?
 
Ah.. I was trying to look for a thread like "Character Stat Rules"...
 
I see... I'm in the chat now with gonzo trying to figure things out...
 
It was bclg before... Anyway.. let's see how these character stats work...
 
Ok, my character stats:

Horse Archer/Hunter
Code:
DEFENSE		0
Armored		0
Shield		0
Unarmored	0
	
[b]HORSEMANSHIP	3
Steeplechase	4
Precision	5[/b]
Speed		0
	
[b]WEAPONRY	3[/b]
Melee		0
[b]Ranged		5[/b]
Hurled		0
	
WARFARE		0
Engineering	0
Strategy	0
Tactics		0
	
[b]HUNTING		3
Tracking	4
Snares		4
Stealth		4[/b]

[b]HUSBANDRY	1[/b]
Avian		0
Canine		0
[b]Equine		4[/b]
Exotic		0
 
i would love some more "esotheric" or "educated" stats. maybe for only to be obtained by "trading" in traditional points for them ;-)
 
I think the next addition should be an Unarmed subskill in the Weaponry category.

@disorganizer - What sort of stats are you thinking of? We've intentionally kept the stats we're tracking to physical ones. Book larnin' and the resulting educational abilities would be role played.
 
concentration, meditation and such things. something different than force. to train magicians, alchemists and other rpg personalitis maybe ;-)
(to admit it: i didnt think of it in detail yet)
 
Character stats have been updated from yesterday's race and training at The Academy.

We are at the beginning of a new term (tomorrow) so it's time to specify what Main Skills you want to increase. Each player may raise two Main Skills to the next highest full point.

Please post or PM your preference to me before the next stat update (next Monday).
 
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