intellectsucks
Warlord
- Joined
- Jul 18, 2014
- Messages
- 109
After reading the Sumeria domination guide, I started thinking about this question: Are civs with a great early unit, like Sumeria's Warcarts or the Aztec's Eagle Warriors, good or bad for new players?
It seems the strategies that make those Civs effective (spam your early unique unit, have that early army take out 1-3 neighbors, expand into the newly opened up territory and leverage your now huge empire to run away with the game), aren't easily translatable to other Civs. I know I played a couple of games as the Aztecs when i first ramped up to emperor and crushed it using the early Eagle Warrior rush strategy, but then struggled when I played as different civs.
So do early units take pressure off of new players and give them time to learn more in-depth strategy without having the AI overwhelm them or do early units act as a crutch that replaces the need to learn more effective strategies?
It seems the strategies that make those Civs effective (spam your early unique unit, have that early army take out 1-3 neighbors, expand into the newly opened up territory and leverage your now huge empire to run away with the game), aren't easily translatable to other Civs. I know I played a couple of games as the Aztecs when i first ramped up to emperor and crushed it using the early Eagle Warrior rush strategy, but then struggled when I played as different civs.
So do early units take pressure off of new players and give them time to learn more in-depth strategy without having the AI overwhelm them or do early units act as a crutch that replaces the need to learn more effective strategies?