Kouvb593kdnuewnd
Left Forever
- Joined
- Jul 3, 2012
- Messages
- 4,146
Easy solution to the range problem would be to give ranged units -10 strength when attacking siege which would make melee types units more important than defending against attackers.
AI's inability to defend and attack also make military strategies really strong, the game would be alot more balanced if the ai understod how to attack and defend while also perform other strategies such as science and Culture.
AI's inability to defend and attack also make military strategies really strong, the game would be alot more balanced if the ai understod how to attack and defend while also perform other strategies such as science and Culture.