acluewithout
Deity
- Joined
- Dec 1, 2017
- Messages
- 3,468
I've been playing Wilhelmina, Immortal, Inverted Poles, Large Maps, Disaster 3, Normal Speed (+8 Ages of Pace). They're fun maps.
Anyway. I've had handful of games where I was in the open. It's brutal. No science (well, a bit from rivers, but that's it). Limited production. And then along comes the AI rush - thump! Not a problem, but a real meat grinder early on.
But then I get other games where there are Mountain ranges everywhere. Mountains means Science, but also Hills and so production. But the Mountains and their borders also block and funnel the AI, and all of a sudden I'm basically left alone and isolated until I'm ready to take on the world.
I'm finding I'm often restarting games with Mountains, because they just make the game so easy.
I like the way Mountain ranges work now. They look cool, they follow continent dynamics much better, and they create interesting choke points. But, I also sometimes feel like Mountains have a disproportionate impact on the difficulty of games.
Thoughts?
Anyway. I've had handful of games where I was in the open. It's brutal. No science (well, a bit from rivers, but that's it). Limited production. And then along comes the AI rush - thump! Not a problem, but a real meat grinder early on.
But then I get other games where there are Mountain ranges everywhere. Mountains means Science, but also Hills and so production. But the Mountains and their borders also block and funnel the AI, and all of a sudden I'm basically left alone and isolated until I'm ready to take on the world.
I'm finding I'm often restarting games with Mountains, because they just make the game so easy.
I like the way Mountain ranges work now. They look cool, they follow continent dynamics much better, and they create interesting choke points. But, I also sometimes feel like Mountains have a disproportionate impact on the difficulty of games.
Thoughts?