kingchris20
Wisdom Seeker
I have tried several things to get shipwrecks to unlock earlier than Cultural Heritage, but nothing works. Game Effects log shows that the modifiers are valid and attaching correctly, but the "sea antiquities" will not activate until the Cultural Heritage Civic is researched.
I've tried attaching its modifier to buildings, districts, other civics, other technologies, and updating the core game files to make it go at an earlier civic, but even with the update changing the civic it is tied to, it still only happens when Cultural Heritage is researched.
It's modifier is <ModifierType>MODIFIER_GAME_TRIGGER_MECHANIC</ModifierType>, and that modifier type is only used with <ModifierId>CIVIC_GENERATE_SEA_ANTIQUITIES</ModifierId> and <ModifierId>CIVIC_GENERATE_LAND_ANTIQUITIES</ModifierId>
I've tried attaching its modifier to buildings, districts, other civics, other technologies, and updating the core game files to make it go at an earlier civic, but even with the update changing the civic it is tied to, it still only happens when Cultural Heritage is researched.
It's modifier is <ModifierType>MODIFIER_GAME_TRIGGER_MECHANIC</ModifierType>, and that modifier type is only used with <ModifierId>CIVIC_GENERATE_SEA_ANTIQUITIES</ModifierId> and <ModifierId>CIVIC_GENERATE_LAND_ANTIQUITIES</ModifierId>