Does anyone know how the game handles bombardments. I have changed the number of hitpoints that units have in the game (5, 7, 10, 15), but arty units still only take away one hp (if any). This really makes them worthless. Is their a way to increase the number of hp's a successful bombard round takes away?
BTW - I don't think it is something so simple as bombard strength, I have catapults @ 2 and cannons @ 4, but still, 1hp per successful bombardment.
BTW - I don't think it is something so simple as bombard strength, I have catapults @ 2 and cannons @ 4, but still, 1hp per successful bombardment.