Asset Editor

This is what it should be.
MOD UnitTest2 (the way it should work).jpg
Now viewing fixed ARTDEF through this new toy... Artdef editor.
The parameter names of each bits in UnitAttachmentBins aren't the same. if names in UnitAttachmentBins must follow the referrences of the base Unit Artdef entry. (and thus no slashes)
Artdef editor UnitAttachmentBins 1.jpg
why in UnitMemberTypes input requries slashes?
Artdef editor UnitMemberTypes 1.jpg
Where did this directory takes a referrence source as shown here??
 
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