I suspect it's a (pair of) pack(s) of leaders and civs revolving around a new privateering mechanic. Iceland could tie into that with Longships and Ottomans might as well, with the Barbary Coast. Tonga and Maori potentially figure into it as filler that also fill out the Oceania civ chain.
The Republic of Salé would be far more fitting and interesting. With the Ottomans being modern, the Barbary Corsair would hardly be reflected in their design. Having a civilization that covers this aspect and connects to the Ottomans as one of their predecessors is something I’d find really cool. I hope they go down this path instead of the Pirate Republic.
The Republic of Salé would be far more fitting and interesting. With the Ottomans being modern, the Barbary Corsair would hardly be reflected in their design. Having a civilization that covers this aspect and connects to the Ottomans as one of their predecessors is something I’d find really cool. I hope they go down this path instead of the Pirate Republic.
It was initially a Phoenician, later Roman colony too, so it could start out from Carthage or Rome easily. Assuming a Modern Morocco will come too that's also an easy connection.
That also leaves open the possibility of having a separate Andalus civ, like Granada, instead of trying to combine the Maghreb with Iberia, in the Exploration.
The Republic of Salé would be far more fitting and interesting. With the Ottomans being modern, the Barbary Corsair would hardly be reflected in their design. Having a civilization that covers this aspect and connects to the Ottomans as one of their predecessors is something I’d find really cool. I hope they go down this path instead of the Pirate Republic.
The Barbary Coast pirates were still in operation until the 1830s, which makes them Modern Age. The US Navy and Marines (plus the Kingdoms of Sweden and Sicily) fought the Barbary Wars against the Barbary States*, which is why Tripoli figures into the Marines' Hymn. The reason the US was involved is because Congress didn't want to pay the pirates for safe passage for US flagged commerce ships in the Mediterranean. The Ottomans may potentially have a corsair themed unique diplomatic endeavor or sanction.
Yeah, but I think gameplay wise they'd make more sense in Exploration potentially being used to capture Treasure Fleets. They are indeed in the Exploration Age now as a city-state UU.
Yeah, but I think gameplay wise they'd make more sense in Exploration potentially being used to capture Treasure Fleets. They are indeed in the Exploration Age now as a city-state UU.
That's true for pirates in the coastal Americas, but the Barbary pirates weren't really preying on treasure fleets, just regular commerce vessels, and they did a lot of raiding on European coasts.
That's true for pirates in the coastal Americas, but the Barbary pirates weren't really preying on treasure fleets, just regular commerce vessels, and they did a lot of raiding on European coasts.
And, with a religious motive added, this is simply an extension of the 'Mediterranean Pirate Tradition' that dates back to the Classical period with the Illyrian (Dalmatian) and Anatolian 'pirate coasts' - grabbing population from coastal towns for ransom was probably a more lucrative part of 'piracy' than running down individual commercial vessels that might have nothing on board more valuable than grain and cheap wine.
And, with a religious motive added, this is simply an extension of the 'Mediterranean Pirate Tradition' that dates back to the Classical period with the Illyrian (Dalmatian) and Anatolian 'pirate coasts' - grabbing population from coastal towns for ransom was probably a more lucrative part of 'piracy' than running down individual commercial vessels that might have nothing on board more valuable than grain and cheap wine.
I suspect it's a (pair of) pack(s) of leaders and civs revolving around a new privateering mechanic. Iceland could tie into that with Longships and Ottomans might as well, with the Barbary Coast. Tonga and Maori potentially figure into it as filler that also fill out the Oceania civ chain.
I hope so. Such a mechanic would be neat for the Exploration age especially. Throw in a rework of religion as well and I'd be quite happy with the 2nd age.
It seems I'm in the minority who really want to play with and against exploration pirates. I do hope they change the name to something other than Pirate Republic though. Hopefully this would come with some kind of fix for how AI civs perform navally.
Vikings were my favorite civ in 6. Despite being low rated, I had some of my best deity games with them. Pirates could offer similar and better gameplay.
Pirates seem funny enough even if I’m surprised Taino or Haiti didn’t come first
I would prefer another Viking civ though (maybe Denmark and Iceland can both coexist)
It seems I'm in the minority who really want to play with and against exploration pirates. I do hope they change the name to something other than Pirate Republic though. Hopefully this would come with some kind of fix for how AI civs perform navally.
Vikings were my favorite civ in 6. Despite being low rated, I had some of my best deity games with them. Pirates could offer similar and better gameplay.
You do raise an interesting point. Vikings were essentially Scandinavian pirates. If they go with Iceland this time around, they might not have the pillaging and plundering gameplay, so instead they decide to give that to a Pirate Republic civ.
Yes, prior to the 'Modern' Era - or roughly, post 1800 - Piracy and Slavery went hand in hook.
Everybody who engaged in piracy also captured and ransomed or resold population from both ships and shore settlements. That included Greek and Roman pirates operating in the Classical Mediterranean, Scandinavian pirates across northern Europe, Russia and the Mediterranean, and Land Pirates like the post-Mongol groups in southern Russia ('Tatars' for a generic term) who practically depopulated the southern Ukraine because they rounded up so much of the population there and sold them south - and may have given us the word 'slave' as a reference to the huge numbers of Slavs sold in the middle east and Byzantium over the centuries.
It seems I'm in the minority who really want to play with and against exploration pirates. I do hope they change the name to something other than Pirate Republic though. Hopefully this would come with some kind of fix for how AI civs perform navally.
Vikings were my favorite civ in 6. Despite being low rated, I had some of my best deity games with them. Pirates could offer similar and better gameplay.
I want to as well, the thing I find very off is the pacing. one turn you are playing an Antiquity civ, and the next you skip 1500 years into the future and are now a Pirate Republic!? the game really, really needs a medieval era.
Original post goes back to February. It could be just left over concepts that never materialized (I dislike the idea of "cut content" which implies it was made already and just removed, which not how games development works).
That said it is interesting to note the parallel development that Civ7 had with Humankind which also added its own Pirate Republic based civ. This imho is further evidence that the devs between these two companies have worked together and swapped notes over the course of their development and releases.
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