Asset file hinting at future and/or cut content

The worst part is that the Caribbean is so neglected in the franchise that we’ll very likely never see another civ from the region in Civ7, since they might think the Pirate Republic is enough to represent it.
“Taíno? Haiti? What for? We already have Pirates there.”
You could look at it the other way. Introducing a Caribbean Pirate civ creates demand and impetus to create a Caribbean civ chain with Antiquity Taino and Modern Haiti.
 
I want to as well, the thing I find very off is the pacing. one turn you are playing an Antiquity civ, and the next you skip 1500 years into the future and are now a Pirate Republic!? the game really, really needs a medieval era.
Oh man, if only we had a system where one era flows seamlessly to the next era with no issues 🫠
 
On the other hand, it's probably going to have really fun mechanics, and if it's done really well, it could be fun to immerse myself as a pirate king or play in a world where you have the misfortune of needing to negotiate with pirates.
I don't see why we couldn't have pirate mechanics just without the pirate Civilization. Then anyone could be "pirates".
 
You could look at it the other way. Introducing a Caribbean Pirate civ creates demand and impetus to create a Caribbean civ chain with Antiquity Taino and Modern Haiti.
The Antiquity Taíno would feel quite out of place, since their gameplay would fit much better in the Exploration era. Still, I hope you’re right—it’s better to have them this way than not at all.
 
The Antiquity Taíno would feel quite out of place, since their gameplay would fit much better in the Exploration era. Still, I hope you’re right—it’s better to have them this way than not at all.
They hand-waved the Age for Khmer and Mississippians, so it wouldn't be unorthodox for Civ 7 for that to happen to others.
 
The Antiquity Taíno would feel quite out of place, since their gameplay would fit much better in the Exploration era. Still, I hope you’re right—it’s better to have them this way than not at all.
Mechanically, their characteristics suits Antiquity as well as Exploration (not to mention the Batey in Caguana can be an associated Wonder), and could arguably fit Antiquity more. The Caribbean just... doesn't have much else. The Carib and Arawak don't have enough 'material' to really become anything more than Indeps.

You can ofc make the Taino an off-shoot of the Mayans and Mississipian lines (and whatever else is added to Central and South America in Antiquity), like Hawaii are now - which is less stilted for them than it is for Hawaii, but eh, that doesn't inspire me either.

They hand-waved the Age for Khmer and Mississippians, so it wouldn't be unorthodox for Civ 7 for that to happen to others.

The designs for those Civilizations also helped make them fit in Antiquity. The argicultural and hydrological systems of the Khmer (which their Civ is more or less based around in Civ7) also inspired the later Burmese, Thai and Laotian kingdoms in the vicinity. So yeah, Taino can be Antiquity, IF they're added.

By that token I would not be too surprised if Iceland was an Antiquity Civilization. I hope it isn't the case (and if it is, I sure hope they rename it to 'Norse'), but Iceland really was a time capsule of Old Norse culture due to centuries of isolation (evidenced by their language which bears a close resemblance to Old Norse, retaining cases, fricatives and complex grammar).
 
Last edited:
The Antiquity Taíno would feel quite out of place, since their gameplay would fit much better in the Exploration era. Still, I hope you’re right—it’s better to have them this way than not at all.
I do think that Arawak>Taino>Haiti would be a more interesting path, but as others have said, I'm not sure how doable the Arawak are. They would also be a good starting point for any South America civ.
By that token I would not be too surprised if Iceland was an Antiquity Civilization. I hope it isn't the case (and if it is, I sure hope they rename it to 'Norse'), but Iceland really was a time capsule of Old Norse culture due to centuries of isolation (evidenced by their language which bears a close resemblance to Old Norse, retaining cases, fricatives and complex grammar).
I would be surprised considering the most famous Norse explorer, Leif Erikson, was supposedly born in Iceland. I'll still hope that there would be at least an Antiquity Norse civ, that they could progress into and be the more traditional Viking civ.
If anything, I do think Iceland would probably replace an Exploration Denmark, and it would go Norse>Iceland>Sweden for a Nordic path.
 
is there a possibility that the Pirate Republic is part of a new crisis in Exploration Age?

"The Pirate Republic rise, occupying your colonial islands in distant land..."
 
I would like to just go on the record to say that there was nothing that hinted that Pirate Republic was an actual "name", merely the internal identifier.

It could be that it was even a placeholder. So, I wouldn't assume that things like certain about it.
 
I do think that Arawak>Taino>Haiti would be a more interesting path, but as others have said, I'm not sure how doable the Arawak are. They would also be a good starting point for any South America civ.

I would be surprised considering the most famous Norse explorer, Leif Erikson, was supposedly born in Iceland. I'll still hope that there would be at least an Antiquity Norse civ, that they could progress into and be the more traditional Viking civ.
If anything, I do think Iceland would probably replace an Exploration Denmark, and it would go Norse>Iceland>Sweden for a Nordic path.
+1 to Iceland as Exploration. Iceland was only settled around 900 AD, hardly Antique
 
We have Khmer in antiquity, so I'd say time frame is not critically important, it's more about the concept.
I’d prefer transitioning into Iceland
 
Iceland next to Rome, potentially Carthage, Aztecs, would just look really strange in my opinion. But if you put Ancient Norse or just "Norse" I think you would have a great antiquity age raider Civilization, with perhaps a peak at the end of antiquity with powerful Berserker units as like T3 units.
 
Pirate Republic would be Exploration
Ottomans will be Modern
Tonga presumably Antiquity because of the wonder...
Maori then I would guess is most likely a modern civ to round out a Polynesian chain.

So either Exploration or Antiquity makes the most sense for Iceland. More likely exploration as it leaves Norse open for Antiquity I'd guess.

Since there are 5, and the Pirates are the weird one of the bunch. Maybe Tonga, Iceland, Ottomans, Maori as the pack with Pirates as a free gift?
 
Pirate Republic would be Exploration
Ottomans will be Modern
Tonga presumably Antiquity because of the wonder...
Maori then I would guess is most likely a modern civ to round out a Polynesian chain.

So either Exploration or Antiquity makes the most sense for Iceland. More likely exploration as it leaves Norse open for Antiquity I'd guess.

Since there are 5, and the Pirates are the weird one of the bunch. Maybe Tonga, Iceland, Ottomans, Maori as the pack with Pirates as a free gift?
I suspect there will be 6 and one just wasn't in the game files. I'd guess it's Goths or one of the other ones we have an Antiquity wonder for already.
 
I suspect there will be 6 and one just wasn't in the game files. I'd guess it's Goths or one of the other ones we have an Antiquity wonder for already.
Hmm... I've been saying the DLCs didn't have enough content to justify the price, so I wouldn't be opposed to that.

Did the Goths ever have any prominent naval history though? Other than them the lineup has a very maritime theme...
 
Back
Top Bottom