At what settings should I be able to run Civ5?

starrywisdom

Warlord
Joined
Jul 15, 2010
Messages
205
I'm fairly certain my computer will be able to run Civ 5 'easily' but I'm more concerened with how well the system scaling is(especially on the CPU side[my cpu is very low indeed]) so any help would be greatly appreciated! I'm not really fond on running games on low so if I can get medium+ I would be happy - I'm not to tech savvy so not sure how great my system is overall for the game.

Code:
------------------
System Information
------------------
Time of this report: 8/23/2010, 19:58:36
       Machine name: JEANNE-PC
   Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7600) (7600.win7_gdr.100618-1621)
           Language: English (Regional Setting: English)
System Manufacturer: Alienware
       System Model: M17x          
               BIOS: Ver A02 1.00PARTTBLZ
          Processor: Intel(R) Core(TM)2 Duo CPU     P8700  @ 2.53GHz (2 CPUs), ~2.5GHz
             Memory: 4096MB RAM
Available OS Memory: 4094MB RAM
          Page File: 1907MB used, 6279MB available
        Windows Dir: C:\Windows
    DirectX Version: DirectX 11
DX Setup Parameters: Not found
   User DPI Setting: Using System DPI
 System DPI Setting: 96 DPI (100 percent)
    DWM DPI Scaling: Disabled
     DxDiag Version: 6.01.7600.16385 32bit Unicode

------------
DxDiag Notes
------------
      Display Tab 1: No problems found.
        Sound Tab 1: No problems found.
        Sound Tab 2: No problems found.
        Sound Tab 3: No problems found.
          Input Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (retail)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

---------------
Display Devices
---------------
          Card name: NVIDIA GeForce GTX 260M
       Manufacturer: NVIDIA
          Chip type: GeForce GTX 260M
           DAC type: Integrated RAMDAC
         Device Key: Enum\PCI\VEN_10DE&DEV_0618&SUBSYS_02A11028&REV_A2
     Display Memory: 2799 MB
   Dedicated Memory: 1007 MB
      Shared Memory: 1791 MB
       Current Mode: 1920 x 1200 (32 bit) (59Hz)
       Monitor Name: Generic PnP Monitor
      Monitor Model: unknown
         Monitor Id: SEC5443
        Native Mode: 1920 x 1200(p) (59.964Hz)
        Output Type: Internal
        Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver File Version: 8.15.0011.8664 (English)
     Driver Version: 8.15.11.8664
        DDI Version: 10
       Driver Model: WDDM 1.1
  Driver Attributes: Final Retail
   Driver Date/Size: 8/6/2009 17:16:00, 9492480 bytes
        WHQL Logo'd: n/a
    WHQL Date Stamp: n/a
  Device Identifier: {D7B71E3E-4558-11CF-4052-AA2202C2C535}
          Vendor ID: 0x10DE
          Device ID: 0x0618
          SubSys ID: 0x02A11028
        Revision ID: 0x00A2
 Driver Strong Name: oem45.inf:NVIDIA_SetA_Devices.NTamd64.6.1:Section010:8.15.11.8664:pci\ven_10de&dev_0618&subsys_02a11028
     Rank Of Driver: 00E60001
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       D3D9 Overlay: Supported
            DXVA-HD: Supported
       DDraw Status: Enabled
         D3D Status: Enabled
         AGP Status: Enabled

I think that is the best information I can give. I do have SLI enabled with two Nvidia cards - not sure if that dxdiag shows that or not. Also, does the game support PhysX(lolphysx)?

I know this really isn't a 'tech support' thread - but I looked around for a compilation 'can my system run this' thread and couldn't find one - sorry for clogging up the forums with this, but it can make or break my purchase! Thanks in advance.
 
No idea how performant the mobile versions of these chips are, but you should be able to run it.

In all honesty, I'm one of the people who consider running a game on 'low' really isn't considered running the game - lol. Which is why I was asking, I know I'm able to run the game; I'm curious as to if I'll be able to play on medium+ on the settings(Movie quality, texture quality, etc) I'm not entirely sure how CPU dependent the game is, and thats really where the choke point in my system is IMHO.
 
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