Gooblah
Heh...
- Joined
- Jun 5, 2007
- Messages
- 4,282
As many of you are aware, the phenom strategist, Attacko, has had many of his articles posted in the Strategy Articles subforum. Now, opinion is sharply divided as to the nature of this article. Some believe these articles to be examples of divine providence. Others look at them and wonder how they can obtain the drugs that they believe Attacko is using. Many claim that these strategies work fine in multiplayer, but fail at single player. A little while ago, I tried to start a similar thread, but it became a flop due to a) my bad attitude
(), and b) the fact that I didn't have BTS. However, with some new articles and concepts, I can safely say that this community is ready to play...
The Attacko Challenge I - Power Scouting
based on the article of the same name, by Attacko.
I started a map with these settings...(I'll post Monarch/Immortal saves later)
Random leader, Standard Fractal with High sea Level, and the Attacko Empire as our chosen Civilization (
). Got the start, and we are playing as Justinian I of the Byzantines/Attackos.
Justinian I is Spiritual and Imperialistic. His Unique Unit is the Cataphract, a suped-up Knight with excellent STR, and his Unique Building is the Hippodrome, a Colloseum that receives an extra happiness bonus from access to Horses.
And the start:
Wooooh. Sheep, Clams, what I think is Silk, and a ton of forests. I'll be playing a main game, and if you shadow, please put your reports in spoilers. Here are our 'rules' (from the article), which we'll attempt to implement:
Finally, the save (Prince/Epic):
(), and b) the fact that I didn't have BTS. However, with some new articles and concepts, I can safely say that this community is ready to play...The Attacko Challenge I - Power Scouting
based on the article of the same name, by Attacko.
I started a map with these settings...(I'll post Monarch/Immortal saves later)
Random leader, Standard Fractal with High sea Level, and the Attacko Empire as our chosen Civilization (
). Got the start, and we are playing as Justinian I of the Byzantines/Attackos.Justinian I is Spiritual and Imperialistic. His Unique Unit is the Cataphract, a suped-up Knight with excellent STR, and his Unique Building is the Hippodrome, a Colloseum that receives an extra happiness bonus from access to Horses.
And the start:
Wooooh. Sheep, Clams, what I think is Silk, and a ton of forests. I'll be playing a main game, and if you shadow, please put your reports in spoilers. Here are our 'rules' (from the article), which we'll attempt to implement:
Duet of Forever: Hook up the Scout with a Warrior, and have them scout together. When you find a hut, the Scout pops it, and the Warrior takes the hits.
Medic Eternal: Plant the Scout on a Forest/Hill. Let him survive as much as possible, and rack up Combat I/Medic/Woodsman promotions. Eventually tie him to a Great General.
Barracks First: First build is a Barracks, and the tech path is: Hunting -> The Wheel -> Animal Husbandry -> Mining -> Bronze Working, to implement the above strategies with a Scout. As a bonus, the Scout receives Combat I immediately.
Naval Scout: Once you're done exploring the mainland, plant him on a galley and go island-hopping.
Upgrade: As soon as we research Compass, upgrade all Scouts to Explorers.
Finally, the save (Prince/Epic):


Not only did it not spawn Warriors, it provided a Scout! It appears the good fortune of the RNG Gods has smiled down upon us.
I move the Scout 2W to reveal even more. With nothing to suggest to the contrary, I settle in place.


