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Audio Quotes

Discussion in 'Civ4 - Caveman 2 Cosmos' started by Hydromancerx, Jun 7, 2012.

  1. strategyonly

    strategyonly C2C Supreme Commander

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    OK weaving had 2 quotes, but language only has one, where do you see the others??
     
  2. Hydromancerx

    Hydromancerx C2C Modder

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    Oh sorry its Tool Making tech that has 3 quotes. The correct quote is the first one which matches the current audio which is ...

    "Man is a tool-using Animal. Nowhere do you find him without tools; without tools he is nothing, with tools he is all." - Thomas Carlyle

    EDIT: Also could someone provide a short/better tech quote for Persistent Hunting tech? Thanks! :goodjob:
     
  3. Sparth

    Sparth C2C Team Member

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    Maybe: Run, Forrest, run! :)
     
  4. Yudishtira

    Yudishtira Spiritual/Creative

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    "The secret to a successful hunt is this: Make sure your prey gives up before you do..."

    But I made it up, so I don't know who to attribute it to...:p
     
  5. Faustmouse

    Faustmouse Deity

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    I like that one :goodjob:
     
  6. Hydromancerx

    Hydromancerx C2C Modder

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    I like the quote. We could always attribute it to you. :p
     
  7. Jonius7

    Jonius7 Chieftain

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    I like this quote for Persistence Hunting as well.

    ------

    Also from a while back...
    Um, the quote has not changed since AstralPhaser/12padams did the audio quote. Is it still too long? (My version is about 21 seconds, and the 8th largest quote in terms of filesize)

    ------

    Also I decided to partially download the SVN, so I can see the current tech audio quote files. :)
     
  8. Hydromancerx

    Hydromancerx C2C Modder

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    So can someone do audio for the new quote? I changed the text on the SVN already.

    Persistent Hunting
    "The secret to a successful hunt is this: Make sure your prey gives up before you do."
     
  9. strategyonly

    strategyonly C2C Supreme Commander

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    Actually there are like 30 more to do also, it is very time consuming to do audio stuff, is why i am taking so long, and well . . .
     
  10. Jonius7

    Jonius7 Chieftain

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    Out of the 10 that were on StrategyOnly's post, I have 4 ready:

    Piercing http://www.mediafire.com/listen/ai2zs4833ubynvr/Piercing.mp3
    Bark Working http://www.mediafire.com/listen/elc8998ku5m8sj0/BarkWorking.mp3
    Canine Domestication http://www.mediafire.com/listen/y4x8tc2hlz1eu6z/CanineDomestication.mp3
    Equine Domestication
    Adhesives http://www.mediafire.com/listen/c1miqan29g398vy/Adhesives.mp3
    Flint Knapping
    Earth Oven
    Megalith
    Persistence Hunting
    Pictographs

    Others are on the way.

    Also what exactly does putting in the audio files into the game require? I read somewhere it required changing 4 or so files, but is it all XML work?
     
  11. strategyonly

    strategyonly C2C Supreme Commander

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    I have alot more, but i dont know IF these are the correct quotes on the tech itself??
     
  12. Jonius7

    Jonius7 Chieftain

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    Sorry I've been busy the last 48 hours. However I have managed to put together 5 audio quotes:

    Equine Domestication: http://www.mediafire.com/listen/p0ib81wxl88tvda/EquineDomestication.mp3
    Flint Knapping: http://www.mediafire.com/listen/l8bl59t3095gp9b/FlintKnapping.mp3
    Earth Oven: http://www.mediafire.com/listen/kl4jf87ef63x2wq/EarthOven.mp3
    Persistence Hunting: http://www.mediafire.com/listen/jayad7han4kb55z/PersistenceHunting.mp3
    Pictographs: http://www.mediafire.com/listen/lsjhzwy49a1eyh2/Pictographs.mp3

    Megalith Construction is on the way.

    PS: Please tell me if my voice is annoying or not (because of the Australian English, I ask). I hope it's not as annoying as other quotes we had.


    Also, I found this tutorial for adding XML for the audio files:
    http://forums.civfanatics.com/showthread.php?t=479834
    Perhaps I can help a little bit?
     
  13. Maxima7

    Maxima7 Warlord

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    Adam P 2.0 XD
     
  14. Jonius7

    Jonius7 Chieftain

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    I'd rather be told early, than have 50+ quotes deleted later on ;)
     
  15. strategyonly

    strategyonly C2C Supreme Commander

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    That would be perfect if someone could do the audio.xml it really a pain sometimes checking a few different document to make sure everything isn't a duplicate and its correctly done. So i welcome AT LEAST A TRY!!:)
     
  16. Jonius7

    Jonius7 Chieftain

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    Ok I'm looking at the XML files Audio2DScripts.xml and audiodefines.xml.
    They have 100s of heading tags for different audio. Is there a particular order of these tags within the file? Like logically I would put any additional xml for techs with the other techs, just that there's so much to look for.
     
  17. strategyonly

    strategyonly C2C Supreme Commander

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    All you do is add to the bottom of each perspective area of interest., ie:

    Audio2DScripts
    :
    All that really changes here is the italic i have.

    Spoiler :
    Code:
    	<Script2DSound>
    		<ScriptID>AS2D_TECH_[I]FUNDAMENTALISM[/I]</ScriptID>
    		<SoundID>SND_TECH_[I]FUNDAMENTALISM[/I]</SoundID>
    		<SoundType>GAME_SPEECH</SoundType>
    		<iMinVolume>75</iMinVolume>
    		<iMaxVolume>75</iMaxVolume>
    		<iPitchChangeDown>0</iPitchChangeDown>
    		<iPitchChangeUp>0</iPitchChangeUp>
    		<iMinLeftPan>-1</iMinLeftPan>
    		<iMaxLeftPan>-1</iMaxLeftPan>
    		<iMinRightPan>-1</iMinRightPan>
    		<iMaxRightPan>-1</iMaxRightPan>
    		<bLooping>0</bLooping>
    		<iMinTimeDelay>0</iMinTimeDelay>
    		<iMaxTimeDelay>0</iMaxTimeDelay>
    		<bTaperForSoundtracks>0</bTaperForSoundtracks>
    		<iLengthOfSound>0</iLengthOfSound>
    		<fMinDryLevel>1.0</fMinDryLevel>
    		<fMaxDryLevel>1.0</fMaxDryLevel>
    		<fMinWetLevel>0.0</fMinWetLevel>
    		<fMaxWetLevel>0.0</fMaxWetLevel>
    		<iNotPlayPercent>0</iNotPlayPercent>
    	</Script2DSound>
    add new stuff from here on . > > >


    AudioDefines:
    Above italic has to be exactly the same here. The 2nd line has to exactly the same as the MP3/audio file itself.

    Spoiler :
    Code:
    		<SoundData>
    			<SoundID>SND_TECH_FUNDAMENTALISM</SoundID>
    			<Filename>Sounds/Tech/Fundamentalism</Filename>
    			<LoadType>DYNAMIC_RES</LoadType>
    			<bIsCompressed>1</bIsCompressed>
    			<bInGeneric>1</bInGeneric>
    		</SoundData>


    CIV4TechInfos:
    <Quote>/<Sound>/<SoundMP>, all have to be exactly the same as you have in the italic <SoundID> in first spoiler above

    Spoiler :
    Code:
    		<TechInfo>
    			<Type>TECH_FUNDAMENTALISM</Type>
    			<Description>TXT_KEY_TECH_FUNDAMENTALISM</Description>
    			<Civilopedia>TXT_KEY_TECH_FUNDAMENTALISM_PEDIA</Civilopedia>
    			<Help />
    			<Strategy>TXT_KEY_TECH_FUNDAMENTALISM_STRATEGY</Strategy>
    			<Advisor>ADVISOR_RELIGION</Advisor>
    			<iAIWeight>0</iAIWeight>
    			<iAITradeModifier>10</iAITradeModifier>
    			<iCost>900</iCost>
    			<iAdvancedStartCost>100</iAdvancedStartCost>
    			<iAdvancedStartCostIncrease>0</iAdvancedStartCostIncrease>
    			<Era>ERA_MEDIEVAL</Era>
    			<FirstFreeUnitClass>NONE</FirstFreeUnitClass>
    			<iFeatureProductionModifier>0</iFeatureProductionModifier>
    			<iWorkerSpeedModifier>0</iWorkerSpeedModifier>
    			<iTradeRoutes>0</iTradeRoutes>
    			<iHealth>0</iHealth>
    			<iHappiness>0</iHappiness>
    			<iFirstFreeTechs>0</iFirstFreeTechs>
    			<iAsset>24</iAsset>
    			<iPower>0</iPower>
    			<bRepeat>0</bRepeat>
    			<bTrade>1</bTrade>
    			<bDisable>0</bDisable>
    			<bGoodyTech>0</bGoodyTech>
    			<bExtraWaterSeeFrom>0</bExtraWaterSeeFrom>
    			<bMapCentering>0</bMapCentering>
    			<bMapVisible>0</bMapVisible>
    			<bMapTrading>0</bMapTrading>
    			<bTechTrading>0</bTechTrading>
    			<bGoldTrading>0</bGoldTrading>
    			<bOpenBordersTrading>0</bOpenBordersTrading>
    			<bDefensivePactTrading>0</bDefensivePactTrading>
    			<bPermanentAllianceTrading>0</bPermanentAllianceTrading>
    			<bVassalTrading>0</bVassalTrading>
    			<bBridgeBuilding>0</bBridgeBuilding>
    			<bIrrigation>0</bIrrigation>
    			<bIgnoreIrrigation>0</bIgnoreIrrigation>
    			<bWaterWork>0</bWaterWork>
    			<iGridX>46</iGridX>
    			<iGridY>1</iGridY>
    			<DomainExtraMoves />
    			<CommerceFlexible />
    			<TerrainTrades />
    			<bRiverTrade>0</bRiverTrade>
    			<Flavors>
    				<Flavor>
    					<FlavorType>FLAVOR_MILITARY</FlavorType>
    					<iFlavor>10</iFlavor>
    				</Flavor>
    				<Flavor>
    					<FlavorType>FLAVOR_RELIGION</FlavorType>
    					<iFlavor>10</iFlavor>
    				</Flavor>
    				<Flavor>
    					<FlavorType>FLAVOR_PRODUCTION</FlavorType>
    					<iFlavor>1</iFlavor>
    				</Flavor>
    				<Flavor>
    					<FlavorType>FLAVOR_GOLD</FlavorType>
    					<iFlavor>1</iFlavor>
    				</Flavor>
    				<Flavor>
    					<FlavorType>FLAVOR_SCIENCE</FlavorType>
    					<iFlavor>1</iFlavor>
    				</Flavor>
    				<Flavor>
    					<FlavorType>FLAVOR_CULTURE</FlavorType>
    					<iFlavor>3</iFlavor>
    				</Flavor>
    			</Flavors>
    			<OrPreReqs>
    				<PrereqTech>TECH_THEOLOGY</PrereqTech>
    			</OrPreReqs>
    			<AndPreReqs>
    				<PrereqTech>TECH_RESURRECTION</PrereqTech>
    			</AndPreReqs>
    			<Quote>TXT_KEY_TECH_FUNDAMENTALISM_QUOTE</Quote>
    			<Sound>AS2D_TECH_FUNDAMENTALISM</Sound>
    			<SoundMP>AS2D_TECH_FUNDAMENTALISM</SoundMP>
    			<Button>,Art/Interface/Buttons/TechTree/Fundamentalism.dds,Art/RoM_Atlas.dds,3,8</Button>
    		</TechInfo>



    Thats basically it, just making sure though no "duplicates" are made.:)
     
  18. Raven Destroyer

    Raven Destroyer Prince

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    :) love the Great work on the Audio Quotes, Also When i find the person that did "Sticks and Stones might break my bones, but words will never hurt me" I Will hit you with a Dictionary :p :D love it :) although i do get the urge to pick up a Dictionary and say, Oh yeah Words will never hurt you? :D
     
  19. Dancing Hoskuld

    Dancing Hoskuld Deity

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    A dictionary is a book. A book is like a stone that contains words. It is not the words that cause the pain but the stone. :D
     
  20. strategyonly

    strategyonly C2C Supreme Commander

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    [offtopic]As Pat Benatar said in a song "Hit me with your best shot, fire away"!!!!!:deadhorse:
     

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