I will be a Sad Panda if Ancestral Hall production bonus for Settler starts applying to all Cities, not just the City where you build the AH.
I will be a happy Panda if the Gov Plaza gets aligned with the Diplo Quarter more.
I was hoping we might get a few new disasters this patch, particularly Earthquakes. Guess not.
That will be awesome. Or maybe terrible. I can’t work out which.
Maybe awesome. If you want Political Philosophy, you’ll work to trigger its Eureka, then make your way to that Civic if you can (might be far away, might not have revealed all the techs in between so you’re flying blind). But man, I get a lot of those Eurekas most games, so I may end up seeing most of the tech tree pretty early. But then, maybe that’s still cool, because you now don’t know what order to get those Eurekas in, so some of the less important Eurekas might become more important?
You could spend a lot of the game in Chiefdom. That’s weird. And some techs / civics are balanced around being early or leaf techs, eg Monarchy is a bit weaker because it comes early. So, tech and civics trees could be kinda wacky. Although, maybe that’s the point?
Yup. It’s totally going to be awesome. Or maybe terrible. No idea. Cool idea either way.
My guess is the goal will be to better balance them, to I can see additional bonuses on Audience Chamber and Foreign Ministry as the ones people probably avoid most.
Eurekas triggering the location is amazing, since that will give a big bonus to getting them early. Although man, not knowing where Polit Philosphy is early might just kill some games if you waste a ton of time down random trees. But overall, it's a neat innovation for sure, and will add some extra randomness. Even just small differences like maybe getting those 4 sewers to see where Democracy unlocks is a nice little bonus to want to get those eurekas early, especially for techs further down the road.
(Also, for those requesting Civ/City-State ban lists, YnAEMP has that. Just FYI.)
