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Auto-governed cities starving

Discussion in 'Civ5 - Strategy & Tips' started by memorex, Oct 23, 2011.

  1. memorex

    memorex Chieftain

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    I like being able to specify city focus and leave it to the governor to assign citizens to tiles and specialist slots, but I often get warnings that auto-governed cities are starving, especially ones I've told to focus on production. So I have to intervene and either switch back to default focus or micro-manage food tiles.

    Does anyone use the auto-governor? Does it switch to food tiles before citizens actually starve to death?
     
  2. Cheeseisgood

    Cheeseisgood Warlord

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    It's really not that much effort to just assign the tiles, I prefer to do this.

    (Made up numbers incoming, but you get my point)
    A city on default focus might get... say 3 food and 10 production per turn. If you were to set this to production focus, that could well be changed to something like -1 food per turn and 15 production. Whereas if you personally jiggle around with the tiles you'll find you can probably get a reasonable amount of production while still leaving that city on 0 or +1 food so that you don't starve. You won't be losing out on a huge amount of production by doing this, and with early cities especially, growth is the way forward.
     
  3. The Pilgrim

    The Pilgrim Deity

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    For sure some people do, which doesn't mean it's a good thing by any measure.

    Production/gold focus indeed needs micromanaging. Food focus isn't that critical, although it's also not the most effective way to do it. With food focus on you starve when enemy unit occupies high food tile, like farmed wheat, but once it moves away, governor immediately switches back to work that hex. Losing pop in this scenario is very unlikely.
    When you use production focus city 'grows' into the most productive tile available, which may not have food at all - unfarmed hill, for instance. If pre-growth your city had +1:c5food: per turn, post growth is goes into negative -1 :c5food: per turn and starves. Governor doesn't switch back to food tiles, but keeps working production tiles until you lose pop.
     
  4. memorex

    memorex Chieftain

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    Thanks for the replies.

    I like micromanaging citizens and workers in the early game, but later on it can get a bit tedious. It's quite funny that the governor works citizens to death -- especially in a science or culture focused city. :crazyeye: Anyway, I guess I'll micromanage if there's a risk of starvation.
     
  5. vexing

    vexing knows

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    i generally use a combination of autogovern + locked tiles. you'll generally get positive benefits by locking the food tiles you need and using production focus, with checkups after growth.
     
  6. qalsip1977

    qalsip1977 Wonder Lust

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    I generally leave my cities on auto-govern until I need to change their focus. I will focus on production when I'm building wonders. If there are certain tiles that just simply must stay worked...I lock them.

    Another thing you have to watch for with your tiles is if you have 2 cities that are in close proximity. Just make sure you aren't losing any potential there.

    Balancing specialists is another thing you have to watch.
     
  7. qemist

    qemist Prince

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    Jul 16, 2011
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    Well, obviously, yes. It is the default setting, so everyone is using it when the first start playing. Most players learn about its limitations sooner or later. For example, letting cities starve and not being able to maximize a given output. It's not uncommon for clicking, say, gold, to give more hammers than the production setting, or whatever.
     
  8. wannabewarlord

    wannabewarlord Prince

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    I have had the governor starve a citizen to death before. Once.

    I play immortal and I do just fine by setting my cities on production focus after they've grown to 3 pops and assign only specialists manually. It is not optimal, yes, but it works.
     
  9. snarzberry

    snarzberry Emperor

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    It happened to me a number of times before I became very careful with my food bucket and use of tile locking and city focus.

    ...not so sure I even want to start this discussion again, but I still fail to see why 'Production Focus' cannot equal the highest amount of hammers generated while still staying at least growth stagnant.
     
  10. wannabewarlord

    wannabewarlord Prince

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    Agreed. That would make much more sense, but alas.

    Even though I said it would work (and it does), I do find myself more and more often locking in tiles myself. The problem then is that I tend to forget I did just that and 3 citizens later I see that the city could have distributed its citizens better for the last couple of dozen turns :(
     
  11. Cybelirrae

    Cybelirrae Chieftain

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    Just remember if you lock food tiles and go production focus to be very careful if there are barbs or enemy soldiers in the vicinity. When you're at low levels of population if you have the food tiles locked and production focus, if a barb ends his turn on one of your locked food tiles the city governor will then look to a high production tile rather than a food tile and you can easily lose a citizen to starvation. For some of the early turns of the game when this is more likely to happen I usually lock the production and food tiles that I want and then select food focus or default so that when that happens the governor will select a high food tile and no starvation will occur.
     
  12. tibbles

    tibbles Warlord

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    I think they changed the governor AI in one of the patches as I'd swear when the game first came out I even made a post on here about how the gov, regardless of focus, would always assign it so the city had positive food and that I could sometimes manually achieve higher production at food neutral than the production focus gave. (Maybe my general statement was wrong, but I'm sure I did the better manual a few times).

    It seems a step back to have the governor run a negative instead of trying for >= 0.
     
  13. qemist

    qemist Prince

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    Sounds like a good idea. I'll try that.

    You'd think not having the population die of starvation would be a high priority for any governor, one that the ruler would have a hard time overcoming. But alas.
     

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