Avoiding enemy spaceship victory

Niessuh

Warlord
Joined
Apr 22, 2003
Messages
122
Location
Madrid
Sorry if it has been discussed before, but I'm currently playing a pitboss (whose spanish players doesn't use to read this forum fortunately :D ) that needs an urgent answer to a question: could be a spaceship victory avoided by destroying the enemy capital AFTER the ship has been launched?

Also, It doesn't matter if the capital is razed or captured, doesn`t it?
Thanks in advance
 
Are you playing BtS, Warlords, or Vanilla Civ IV?

Use spies to destroy their spaceship parts, i.e. put a spy in one of their cities and perform an espionage mission (if playing BtS). If you're playing Vanilla, well, just go destroy his entire empire- easier said than done, I'm sure.
 
BtS

I mean , you can wipe out the entire construction progress of the ship before completion if you capture the capital, I am entirely sure of this.

http://pc.gamespy.com/pc/civilization-4-beyond-the-sword/guide/page_10.html

"One thing you can do, provided you have the military power, is to take the enemy capital city. This scuttles their spaceship (remember, the spaceship is waiting for launch at the capital), and delays them. Conversely, if you're making the spaceship and someone declares war on you, abandon your border towns if necessary and place all troops in the capital. Also, feel free to launch your entire nuclear missile stock: the climate of the planet won't matter once you're colonizing Alpha Centauri."

I´m not sure about taking their capital AFTER the launch. I know the logical response is NO. But have somebody really tested it?

Look at this:
http://www.gamespot.com/ds/strategy...how_msgs.php?topic_id=m-1-45646652&pid=941688

"A technological victory can be prevented by capturing the civilization's
capital. Once you've launched, protect your capital at all costs."
 
Actually you have it backwards. If you capture their capital before launch, the spaceship will be uneffected. (although I'm sure it'd hurt their progress anyway) You have to capture the capital city after launch (gives you 10 turns on normal for a full ship) to completely destroy the ship.
 
Actually you have it backwards. If you capture their capital before launch, the spaceship will be uneffected. (although I'm sure it'd hurt their progress anyway) You have to capture the capital city after launch (gives you 10 turns on normal for a full ship) to completely destroy the ship.

Thank you Joshua368. One question, It's the same if the capital is destroyed instead of captured?
 
Actually you have it backwards. If you capture their capital before launch, the spaceship will be uneffected. (although I'm sure it'd hurt their progress anyway) You have to capture the capital city after launch (gives you 10 turns on normal for a full ship) to completely destroy the ship.
Yea but he quoted GameSpy on that. So then GameSpy has it wrong then? Not to delusionally vouche for Gamespy, but I find that hard to believe. Did a patch change this aspect of the Space Race victory, making the GameSpy statement obsolete?

Furthermore, how does capturing a city NOT destroy the shuttle? Why should I have to wait for him to successfully launch his space ship and THEN capture the city?

Can anyone else refute or support any of these claims?
 
GameSpy might be refering to vanilla and warlords, where I believe you had to destroy the entire civilization to ruin the ship. (which just had to take off, and not arrive at alpha centurai)

As of Beyond the Sword you've always been able to take the enemy's capital after launch.
 
So what would be the best approach to destroying his ship then? A human opponent won't dare launch knowing if they lose their capital, they lose the victory.

Should I just camp outside their capital city with a huge stack of units and swarm in once the launch begins. Attacking before the launch would be pointless it seems.
 
Against AI? Sure.

Not sure if you're dealing with human opponents, though I wager that multiplayer space race victories aren't too common.
 
Against AI? Sure.

Not sure if you're dealing with human opponents, though I wager that multiplayer space race victories aren't too common.

I'd imagine not :rolleyes:. I've only played like 10 game spy games total but nobody won space...actually mostly "conquest" (as in, one person gets strong enough that every one else quits, and the hopeless AIs left behind have no chance)...actually...ALL conquest.

Still, if you have enough power to take their capitol, you can probably keep beating on them and take the new "capitol" after launch.

If they don't want to launch and you have a ridiculous stack outside their city somehow, use a spy to destroy a part, and let's see what he does THEN.

Seriously though...you solve a lot of these types of problems by planning ahead and not allowing the situation to occur.
 
Top Bottom