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AW's New Civilizations | The Sixteen Nation Project [G&K/BNW]

Discussion in 'Civ5 - New Civilizations' started by AW Arcaeca, Nov 2, 2013.

?

How should the Berbers be updated?

  1. The Berbers should be a gold-based civ

    21.2%
  2. Berber split + Dilmun as a gold-based civ

    51.5%
  3. Berber split + Himyar as a gold-based civ

    33.3%
  4. Berber split + Yamhad as a gold-based civ

    21.2%
  5. Berber split + a different civ as a gold-based civ (please specify)

    3.0%
  6. Away with the Berbers! Replace them with...(please specify)

    3.0%
  7. Do something completely different! (please specify)

    3.0%
Multiple votes are allowed.
  1. tomray94

    tomray94 Chieftain

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    your birthday is 3 days after my birthday!BTW happy birthday:)
     
  2. AW Arcaeca

    AW Arcaeca Deus Vult

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    It's Pi Day! :banana:
    So make sure you all eat a slice of pie on 3/14/15 at 9:26:53 :D (It only comes once in a lifetime)

    That said, let's do something completely unrelated: release a civ!
    (Not because pi, just because it's been done for a while and today's a special day)

    Spoiler :

    Peace Theme: "The Ancients" by Two Steps From Hell
    War Theme: "At the Gates of Babylon" by Antti Martikainen

    SPECIAL INFORMATION
    Samarkand replaced with Tadmur.
    Several cities removed from the Arabian, Persian and Mongolian city lists.

    SUPPORTS:
    Civ IV Traits
    Cultural Diversity
    Events and Decisions
    Map Labels
    Piety and Prestige
    Traits Balance GoldPrime++ (partially, I think)
    Unique Cultural Influence

    Special Thanks
    danrell Ghilman graphics

    Download Now
     
  3. ldvhl

    ldvhl ніщо

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    Thanks for this new civ! I haven't tested it yet, but is the 1 culture/turn per technology get really, really powerful?
     
  4. DJSHenninger

    DJSHenninger Megas Basileus

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    It's Persia day! :D Interesting :goodjob:
     
  5. AW Arcaeca

    AW Arcaeca Deus Vult

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    Made some apple and coconut cream pie to celebrate. :)

    In the late game, theoretically, yes. Although by that time, you'll have enacted enough social policies that you'll need all the culture you can get, so that would diminish it...
    I wouldn't say it's super powerful...

    Gnah, still have front page edits to do... :cringe:
    Still have no idea what to do for a front-page overhaul. Not sure what designs to use without copying someone else...
    And the satellite tracking thing... I dunno, just seems... kinda... tacky, I guess.
     
  6. shaglio

    shaglio The Prince of Dorkness

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    I noticed in the satelite tracker graphic it says "Bias 2 Gold" but in the description below it says "Secondary Bias: Conquest."
     
  7. AW Arcaeca

    AW Arcaeca Deus Vult

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    Hm. That's true. This seems to be the only civ of mine with a tertiary bias, or a second secondary bias. :p TBH I really couldn't decide between those two; its Civ4 Traits are Inventive and Mercantile (hence gold) and because you get rewarded from making city connections, but I believe I once described the Samanids thus:
    'course, at the time, no one else knew what civ I was talking about.
    Offense is probably more realistic anyway, since it has a attack-based UU. But choose to believe whichever one you want.
     
  8. shaglio

    shaglio The Prince of Dorkness

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    I'm playing the Samanids and I have 2 issues.

    1) As you can see in the screenshot below, the decision icons aren't working properly.
    2) You'll notice I have more then 335 :c5gold:, 335 :c5culture: and 2 Magistrates. I can assure you I have Mathematics (I'm 1 turn from discovering Education), but Promote Theology is still listed as locked.

    Spoiler :
     

    Attached Files:

  9. AW Arcaeca

    AW Arcaeca Deus Vult

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    Hm. The first should be quite easy to fix, it merely means I'm missing one minor art asset. The second should be fairly easy also, but we'll see. No diagnosis yet. Hopefully I can get it fixed tomorrow. No log errors?

    And I just realized I forgot to update the Invisibility Patch, so I'll do that tomorrow too.
     
  10. shaglio

    shaglio The Prince of Dorkness

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    Also the Desserting Cavalry event gave me no options to choose so I had to esc back to the main menu and load my last autosave.
     
  11. ldvhl

    ldvhl ніщо

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    Any chance you would be willing to patch the invisibility into the individual mods?
     
  12. AW Arcaeca

    AW Arcaeca Deus Vult

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    IINM this would make all my mods completely incompatible with each other. :/
    The entire point of the Invisibility Patch is to prevent precisely that. Its code includes an override of the UI lua... and any two mods that override the same file are incompatible. Hence, if the same invisibility code existed in all my civs, you could only play one of them at any given time.

    As for the E&D errors... nothing error-ish sticks out at first glance. I'll have to see if I can reproduce the errors. However, that will require Civ5 to actually start up, which for me has been crashing lately for no readily apparent reason.
    EDIT: Yep, even after I reinstalled, Civ5 is still crashing when I try to load it. :( I can't even try to reproduce the error for the foreseeable future.
     
  13. Tarmont

    Tarmont Empress

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    Did you manually delete the civ 5 folder before reinstalling? Steam doesn't uninstall anything that the user has modified on his own, I think.
     
  14. ldvhl

    ldvhl ніщо

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    Hm. I know other creators make use of invisible buildings in multiple mods. Is there another way to do it?
     
  15. AW Arcaeca

    AW Arcaeca Deus Vult

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    There is, but it's restricted to BNW. That method would make my mods incompatible with G&K.
    The real problem here is that I'm just stubborn and refuse to move on to modding just BNW. :p
    No, I just did "Delete Local Content" and then installed again. So, I guess it's time for round 2 of the reinstall.
     
  16. ldvhl

    ldvhl ніщо

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    Ah! I didn't know that, thanks for the clarification!
     
  17. AW Arcaeca

    AW Arcaeca Deus Vult

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    Welp, in honor of April Fools Day, let's a release a completely out-of-the-blue civ... :mischief:
    Spoiler :

    THE FEDERATION OF DAN, A Squid-Based Civ!
    Peace Theme: "Strength of a Thousand Men (Extended)" by Two Steps from Hell, edited to play at 1.28x speed and pitch by yours truly
    War Theme: "To Glory" by Two Steps from Hell, edited to play at 1.28x speed and pitch by yours truly

    SUPPORTS:
    Civ IV Traits
    Cultural Diversity
    Events & Decisions (this might be broken, but I'm not entirely sure)
    Map Labels
    Unique Cultural Influence

    No Piety and Prestige since Dan's Federation is coded to largely ignore religion.

    SPECIAL THANKS
    Barathor Coral icon
    Civitar Big Squid graphics
    Sukritact Lua, originally coded for JFD's Carthage, which I then stole and slightly edited

    Download Now!
     
  18. Firebug

    Firebug Not-so Great Engineer

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    Best April Fools day civ!
    or was that an April Fools, and i think this is the worst civ?
    April fools! it's the best civ!
     
  19. JFD

    JFD Kathigitarkh

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  20. Natan35

    Natan35 Mayor of St. Natansburg

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    U wot m8?
    #JFDmaddness
     

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