Turn 134/0 (475 AD)
Oddible: The despot wakes to find people dancing in the street, soldieres naked and armorless, and all productive activities ceased in favor of anarchic revelry.
Turn 135/1 (500 AD)
Oddible: Our cities are much smaller than they need to be - workers starting farming projects all over the country. Almost all cities can grow 5 with no ill-effects.
Our power is at the top of the dogpile but Washington is WAY above us.
Changing to Pacifism has crushed our economy, we're at -12 now at 60%.
Rostov begins: Market (22 turns)
Oddible: Changing Rostov from Jumbo to Market - workers seem to be chopping there.
Yaroslavl' begins: Market (22 turns)
Oddible: Changing Yaroslavl' from Cat to Market.
Taoism has spread: Moscow
Oddible: Sent Taoist Missionary to Moscow.
Moscow begins: Market (19 turns)
Moscow grows: 9
Rostov grows: 7
Yekaterinburg grows: 3
Turn 136/2 (520 AD)
Oddible: Trade Bismark: Spices for (3) gpt
Oddible: Trade Mehmed: Gems for (2) gpt
Tech learned: Horseback Riding
Tech learned: Priesthood
Oddible: Trade Mansa: Construction for Horseback Riding, Priesthood & 140g
Oddible: Trade Bismark: Meditation (117) for 70g
Turn 137/3 (540 AD)
Oddible: Our buddy Mansa stopped by and wants OB - I agree.
St. Petersburg finishes: War Elephant
Novgorod grows: 10
Novgorod finishes: Catapult
Turn 138/4 (560 AD)
St. Petersburg begins: Market (13 turns)
Novgorod begins: Galley (6 turns)
Turn 139/5 (580 AD)
Tech learned: Monotheism
Tech learned: Monarchy
Oddible: Traded Qin: CoL, Horseback for Monotheism, Monarchy & 70g
Oddible: Open Borders to Qin - everyone but Qin & Mansu hate us and won't open their borders :S
Oddible: Trade Shaka: Bananas for (2) gpt
Moscow grows: 10
St. Petersburg grows: 9
Yekaterinburg grows: 4
Turn 141/7 (620 AD)
A Farm was built near Yekaterinburg
Tech learned: Feudalism
Oddible: Trade Mansa: Philosophy & 120g for Feudalism
Yekaterinburg finishes: Lighthouse
Turn 142/8 (640 AD)
Yekaterinburg begins: Market (38 turns)
Turn 143/9 (660 AD) [04-Jul-2007 10:44:33]
Oddible: Trade Shaka: CoL for 100g
Turn 144/10 (680 AD)
Tech learned: Civil Service
Moscow grows: 11
Novgorod finishes: Galley
Rostov grows: 8
Yekaterinburg grows: 5
Turn 145/11 (700 AD)
Oddible: Hmm tough research spot: go Metal Casting (6), Machinery (11), Engineering (17) or go for Paper and assume we can trade for the others. I fear enemy horsemen but we have a bunch of jumbos. OK, Paper is only like 849, not a great trader so Metal Casting it is.
Research begun: Metal Casting (5 Turns)
Novgorod begins: Longbowman (8 turns)
Oddible: Trade Mehmed: Construction for 100g
Novgorod begins: Work Boat (5 turns)
Turn 146/12 (720 AD)
Moscow finishes: Market
St. Petersburg grows: 10
Christianity has spread: Novgorod
Turn 147/13 (740 AD)
Moscow begins: Longbowman (5 turns)
Oddible: Bismark is on crack - just offered me 10g for Feudalism.
Rostov finishes: Market
Buddhism has spread: Yekaterinburg
Turn 148/14 (760 AD)
Rostov begins: Courthouse (12 turns)
Moscow grows: 12
Antoine Laurent Lavoisier (Scientist) (Great Scientist) born in Moscow
Novgorod finishes: Work Boat
Turn 149/15 (780 AD)
Novgorod begins: Longbowman (8 turns)
Parting words...
Our cities are tiny compared to what they could be - we have civil service now so we can spread irrigation - careful not to build a cottage in a place which may be needed to spread irrigation in future turns. I've got one worker over by St. Pete's building a farm in a non-workable tile to bring irrigation to a workable tile. We literally can grow almost every city by at least 5.
We've got some new civics which we may need to consider. Caste System, Bureacracy, Hereditary Rule. Personally, we're in the red and I don't know that we can afford any of these right now. We need markets and courthouses to support our armies. I've been trading the lowest techs when I could get decent cash so I could at least run 60%.
Almost everyone hates us - this is a problem. We have Christianity now but that doesn't help. We're not in bad shape militarily and we may get a chance to spread peace soon. We only have 2 OBs. Work on keeping those two happy - we're not on track for a diplo win as we stand.
THERE IS A SCIENTIST IN MOSCOW
The next person can lightbulb Paper (recommended) or build an academy.
The save: Peter_the_Peacemonger_AD-0780.CivWarlordsSave