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AZ-06: Jolly Roger

Discussion in 'Civ4 - Succession Games' started by azaris, Oct 10, 2007.

  1. azaris

    azaris King

    Joined:
    Apr 6, 2007
    Messages:
    690
    Location:
    Finland
    Version: Beyond the Sword 3.13
    Mods: NO
    Leader: Ragnar (Vikings)
    Difficulty: Monarch
    Map: Archipelago
    Size: Standard
    Era: Ancient
    Speed: Normal
    World wrap: Cylindrical
    Opposition: Willem van Oranje (Dutch), Louis XIV (French), Joao II (Portugal), Isabella (Spain), Elizabeth (England), Frederick (Germany)

    Special rules:

    • No vassal states
    Variant rules:

    • Must win by domination (all victory conditions enabled).
    • All cities we control must be coastal (captured inland cities must be razed).
    • Once Chemistry + Astronomy are in, at least 50% of all sea units must be Privateers. This rule goes out of effect after Combustion.
    • All turnset reports must be run through the talk-like-a-pirate translator (http://www.talklikeapirateday.com/translate/.
    Arrr, this is a succession game for all those who hate land lubbers. The order o' business is big na'ies, lots o' pri'ateers, and subjugatin' the other colonies. Standard 24/48 rules in effect.

    Roster:

    azaris
    Indibil
    Zargon
    tycoonist
    Trieste
    r_rolo1
     
  2. Indibil

    Indibil Chieftain

    Joined:
    Dec 3, 2005
    Messages:
    86
    Location:
    At work, most probably
    Could be fun and a good way to get me into succession games if I'm allowed in.

    Monarch player, though I'll probably need guidance post-renaissance as my game tends to unfocus by then.
     
  3. Zargon

    Zargon Warlord

    Joined:
    Sep 11, 2007
    Messages:
    174
    Sounds interesting. I'll join.

    Quick questions:
    Will this be a tiny island archipelago, or a standard one?
    Do water tiles count towards domination, or just land ones?
    How do we transition into the privateer rule, simply build no other water units until we get our 50%?
    The pirate translator seems buggy.
     
  4. tycoonist

    tycoonist Deity

    Joined:
    Sep 22, 2006
    Messages:
    3,480
    Location:
    London
    Ahoy, me will join Aye, but me would like at least one o' the others games t' finish first. ruddy dan quayle arrr...
     
  5. azaris

    azaris King

    Joined:
    Apr 6, 2007
    Messages:
    690
    Location:
    Finland
    Domination is by land area. About privateers, we'll turn our cities to pump them out when we get them. Shouldn't take too long to fill the quota. Then we keep pumping them out as fast as the AIs keep sinking them.

    EDIT: @tycoonist: Yarr, Dan Quayle the landlubber walked ye olde planke today.
     
  6. tycoonist

    tycoonist Deity

    Joined:
    Sep 22, 2006
    Messages:
    3,480
    Location:
    London
    arr, the problem with that is the link, aye i have a right'un har:

    Pirate speak, gar!

    arr, hav'ya seen me bottle of rum?
     
  7. Trieste

    Trieste Warlord

    Joined:
    Aug 19, 2007
    Messages:
    171
    Location:
    CA
    Arr, count me in mate!
     
  8. Zargon

    Zargon Warlord

    Joined:
    Sep 11, 2007
    Messages:
    174
    Arrr, it does seem t' be workin' now matey Aye.

    Ahoy, me also suggest we change leaders from that landlubbin Lizzy t' our 'ikin' hero, Ragnar. We would trade philosophical for aggressi'e, tradin' posts, and a better fit with the pirate theme. Ye'll ne'er get me buried booty!
     
  9. r_rolo1

    r_rolo1 King of myself

    Joined:
    May 19, 2006
    Messages:
    13,818
    Location:
    Lisbon, Portugal
    I was stewing the same idea for a while... if there is space for one more player, put me in....

    And our favourite horned viking should be in ;)
     
  10. TheLastOne36

    TheLastOne36 Deity

    Joined:
    Jan 17, 2007
    Messages:
    14,045
    EDIT:

    I'd like to join but i guess rolo is to fast and he beat me to it. :( Anyway i agree. Where is Ragnar and Carthage? IMO any civ with water based uu/ub should be in.
     
  11. Indibil

    Indibil Chieftain

    Joined:
    Dec 3, 2005
    Messages:
    86
    Location:
    At work, most probably
    What kind of early game are we after?

    Lately I've been using a Metal Casting slingshot with Theo bulbing enabled by the Oracle GProphet. It nets you Christianity circa 5th Century BC and gets you level 3 units out of the gate with barracks and Theo.

    Sinergies: The Metal Casting slingshot requires Pottery, which we'll also prioritize for those lurvely english cottages.

    Elizabeth being Financial screams for Colossus after that, but as we're going Astronomy ASAP the benefits in the long run aren't that great.

    Great lighthouse might be a good call, though I always seem to get beat to this one in Monarch.

    So my vote would be for exploration, cranking out Triremes and Galleys to explore/colonize or meet our victims (I mean neighbours).

    Any other ideas?
     
  12. Zargon

    Zargon Warlord

    Joined:
    Sep 11, 2007
    Messages:
    174
    I know there's a fair many gambits that call for delaying masonry to get unusually good bulbing options out of the 1st great person, but for this variant, I don't know if it'll be worth giving up the great lighthouse.

    On the other hand, getting theology early would also let us get the Sistine Chapel for effortless 3rd ring border expansions with the extra 5 culture from state religion buildings. Depending on the lay of the land, that may or may not be important for grabbing inland resources.
     
  13. azaris

    azaris King

    Joined:
    Apr 6, 2007
    Messages:
    690
    Location:
    Finland
    Ye Olde Starte:





    Arrr, alright, we be Ragnar o' the 'ikin's. I chose Tropical climate t' simulate the Caribbean. Looks like thar's nothin' better than settle in place. Aye.
     
  14. Indibil

    Indibil Chieftain

    Joined:
    Dec 3, 2005
    Messages:
    86
    Location:
    At work, most probably
    3 Hills (2N1W looks a forested hill to me), 1 Pigs, 1 Corn, 1 Clams, 1 Floodplain, 1 lake and 11 forests in the BFC with a coastal access? Yup. Settle it is I guess.

    Ragnar starts with Fishing and Hunting IIRC. Fishing boat whilst researching either Mining/BW (for chops) or wheel/AH/pottery looks fine. 2nd build would depend on what the unveiled coast tile reveals. If there's another sea resource we might put a second workboat. Otherwise a warrior or warrior (partial)->worker (depending on city size).
     
  15. r_rolo1

    r_rolo1 King of myself

    Joined:
    May 19, 2006
    Messages:
    13,818
    Location:
    Lisbon, Portugal
    Just move 2 N to make sure, but settling in plave looks good IMHO

    Indibil's queue looks nice as well
     
  16. azaris

    azaris King

    Joined:
    Apr 6, 2007
    Messages:
    690
    Location:
    Finland
    Founded Nidaros in place. Work boat was rushed in 10. Our scout disco'ard a site with three gold hills before bein' eaten by panthers. We grabbed Minin' and Bw. Xtianity and Confu war founded. Me re'olted t' Sla'ery. Copper is right next t' Nidaros (handy).



    UP = Indibil (20 turns)

    Ye Olde Save:
     
  17. tycoonist

    tycoonist Deity

    Joined:
    Sep 22, 2006
    Messages:
    3,480
    Location:
    London
    yarr, we be getting some doubloons from tha'gold'der.

    "rawk, rawk, booty and rum, booty and rum"

    shut up cursed bird or i'll make you walker the plank, i will.
     
  18. r_rolo1

    r_rolo1 King of myself

    Joined:
    May 19, 2006
    Messages:
    13,818
    Location:
    Lisbon, Portugal
    Ahoy, me think that we should build the great Lighthouse... and with that cooper in hand the Collosus is a must as well Gar, Where can I find a bottle o'rum? :p
     
  19. Zargon

    Zargon Warlord

    Joined:
    Sep 11, 2007
    Messages:
    174
    Thars gold in them hills!

    It seems we be on our own island. I suggest we build a work boat or two to do some exploring when we can afford to. It's hard to say how best to put down cities without seeing where our seafood is.
     
  20. Trieste

    Trieste Warlord

    Joined:
    Aug 19, 2007
    Messages:
    171
    Location:
    CA
    It would be worth it to sent a work boat or two out to scout early, we might get the circumnavigation bonus.
     

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