CaptainReklaw
Chieftain
- Joined
- Jul 11, 2021
- Messages
- 5
I have idea for rotating leaders in Civ explored in another thread.
Here are the Aztec leaders:
Huitzilihuitl Rise of the Mexica
Free builder after completing Tlachtli. +1 faith from plantations, +1 gold from plantations after __. Can build encampments on coast and lake tiles. +15% production towards encampments. +1 movement speed Eagle Warriors.
Itzcoatl Triple Alliance
Reveal the two City states nearest to your capitol. +2 envoys to each. All in the triple alliance have open boarders with each other. You gain a copy of their luxury resources and they gain a copy of your capitol’s luxury resources. Trade routes with these city states give an extra 2 Production, 1 faith, and 1 culture after ___.
Montezuma I Gifts for the Tlatoani
Improved Luxury resources provide an Amenity to 2 extra cities. +1 combat strength for all units for each different improved luxury resource in Aztec territory.
Axayacatl Great Sun Stone
+1 Great Writer point from Tlachtlis. Gain faith when military units die. +3 faith from sculptures. Have access to Sun Stone project in your capitol.
Sun Stone project: Can only be completed once. Cathedrals can store any Great work of art. Gain Great work of art (Great Sun Stone) sculpture.
Tizoc Huey Teocalli
+1 worker charge. Builders can use charge to complete 10% of a medieval wonders. Unlock a wonder in the cheapest unlocked tech/civic.
Ahuitzotl Flower Wars
All infantry units have a chance to capture workers. Eagle and Jaguar warriors are more likely to capture workers. +1 permanent combat strength every time a unit captures a worker. Workers can use all of their changes to build a fort.
Montezuma II Sacrificial Captives
Gain burst of culture for non-barbarian kills Religious units gain 5 HP per world age. Gain Atlatl UU.
Atlatl: Has one more range than the slinger which it replaces. +2 combat strength vs. ranged units.
Cuauhtemoc Jaguar Warrior
Burst of Great General points upon war declaration. +1 Culture from Barracks. Gain Jaguar Warrior UU.
Jaguar Warrior: Doesn’t require iron like the Swordsman it replaces. Heals 20 HP on kills. Faster movement in forest and jungle.
Benito Juarez Rurales
Infantry have +4 Combat Strength. Cities with an infantry garrisoned generate +1 Culture. +1 Culture from antiquity sites.
Lazaro Cardenas Indigenismo
Free railroad on oil wells. +10 tourism from conquered City-states. Culture boost from disbanding military units.
Porfirio Diaz Porfirismo
+1 gold from improved luxury resources. Great Generals and Engineers have extra charge if gained during a golden age. Gain extra gold (scales with current age) from clearing barbarian camps.
Diego de Alvarado Huanitzin Mass of St. Gregory
+3 gold from Relics. +2 Culture from Artifacts. Gain founder belief of all religions in your capitol. Have access to Featherworking project in your capitol.
Featherworking: Gain Religious great work of art.
Alvaro Obregon Mexican Muralism
+1 Great Artist Points from monuments. +20% production towards districts placed in desert. +1 tourism from seaports.
Vincente Fox Ranchos
+2 Diplomatic Favor per foreign trade route. Trade routes sent to Mexico from other civilizations provide +2 culture for them and +1 Diplomatic Favor for you. +1 production from non-hill desert tiles.
Huitzilxochtzin Cihuātlahtoāni
+1 era score from pillaging Campuses and Theater Squares. Can build Chinampa UI with State Workforce.
Chinampa: Built on lake tiles. +1 appeal, +2 food, +1 Production with ___, +1 Culture from each adjacent luxury resource, +2 faith with theology. Gain faith when pillaged.
Avila Camacho Mexican Miracle
Convert military policy slots to wild card policy slots. Airplane fighters generate 3 Diplomatic Favor each turn.
Pancho Villa Chihuahua
Light Calvary can move again after pillaging. Can buy desert cost for half cost. Can buy desert tiles with faith. Gain Chinaco UU.
Chinaco: Cheaper to produce than the Calvary which this replaces. Generates Great Artist and General points on kills.
Tenoch Eagle upon Cactus
Can settle cities on coast tiles with if three adjacent land tiles or lakes if two adjacent land tiles. Settlers can embark. +1 movement settlers. +1 faith from lake tiles.
Netzahualcoyotl Emperor Poet
+1 Great writer point from government plaza and each of its buildings. No settlers can be produced. +25% growth in capitol city. Nearby non-Aztec cities give an amenity to two Nearby Aztec cities.
Possible Shared Leaders:
Steven Austin Texas (Leads America and the Aztec)
+1 culture horse pastures, oil wells, and offshore oil rigs. +5 City defense. +1 food all non-Oasis desert tiles.
Hernan Cortez Estupendo Conquistador (Leads Spain and the Aztec)
+5 combat strength vs infantry. +3 combat strength on a different continent than your capitol. +1 Great General point from mines on Luxury resources.
Maximilian SMS Novara (Leads Austria and the Aztec)
+1 Great Admiral points per turn. Farms and Jungles yield +2 science if next to your warships. +2 movement for great admirals.
Bu Rubber People (Leads Maya and the Aztec)
Gain a Rubber Luxury resources in the nearest unimproved forest or jungle tile to your capitol. Luxury resources provide standard adjacency bonus to holy sites.
Melchor Portocarreo El Salto del Agua (Leads Inca and the Aztec)
Can buy Aqueducts at reduced cost. Non-ally religious spreads much weaker in your cities that have Aqueducts.
Thanks for reading my ideas. Note: Some ability concepts are taken from other mods. Feel free to use any of my ideas.
Here are the Aztec leaders:
Huitzilihuitl Rise of the Mexica
Free builder after completing Tlachtli. +1 faith from plantations, +1 gold from plantations after __. Can build encampments on coast and lake tiles. +15% production towards encampments. +1 movement speed Eagle Warriors.
Itzcoatl Triple Alliance
Reveal the two City states nearest to your capitol. +2 envoys to each. All in the triple alliance have open boarders with each other. You gain a copy of their luxury resources and they gain a copy of your capitol’s luxury resources. Trade routes with these city states give an extra 2 Production, 1 faith, and 1 culture after ___.
Montezuma I Gifts for the Tlatoani
Improved Luxury resources provide an Amenity to 2 extra cities. +1 combat strength for all units for each different improved luxury resource in Aztec territory.
Axayacatl Great Sun Stone
+1 Great Writer point from Tlachtlis. Gain faith when military units die. +3 faith from sculptures. Have access to Sun Stone project in your capitol.
Sun Stone project: Can only be completed once. Cathedrals can store any Great work of art. Gain Great work of art (Great Sun Stone) sculpture.
Tizoc Huey Teocalli
+1 worker charge. Builders can use charge to complete 10% of a medieval wonders. Unlock a wonder in the cheapest unlocked tech/civic.
Ahuitzotl Flower Wars
All infantry units have a chance to capture workers. Eagle and Jaguar warriors are more likely to capture workers. +1 permanent combat strength every time a unit captures a worker. Workers can use all of their changes to build a fort.
Montezuma II Sacrificial Captives
Gain burst of culture for non-barbarian kills Religious units gain 5 HP per world age. Gain Atlatl UU.
Atlatl: Has one more range than the slinger which it replaces. +2 combat strength vs. ranged units.
Cuauhtemoc Jaguar Warrior
Burst of Great General points upon war declaration. +1 Culture from Barracks. Gain Jaguar Warrior UU.
Jaguar Warrior: Doesn’t require iron like the Swordsman it replaces. Heals 20 HP on kills. Faster movement in forest and jungle.
Benito Juarez Rurales
Infantry have +4 Combat Strength. Cities with an infantry garrisoned generate +1 Culture. +1 Culture from antiquity sites.
Lazaro Cardenas Indigenismo
Free railroad on oil wells. +10 tourism from conquered City-states. Culture boost from disbanding military units.
Porfirio Diaz Porfirismo
+1 gold from improved luxury resources. Great Generals and Engineers have extra charge if gained during a golden age. Gain extra gold (scales with current age) from clearing barbarian camps.
Diego de Alvarado Huanitzin Mass of St. Gregory
+3 gold from Relics. +2 Culture from Artifacts. Gain founder belief of all religions in your capitol. Have access to Featherworking project in your capitol.
Featherworking: Gain Religious great work of art.
Alvaro Obregon Mexican Muralism
+1 Great Artist Points from monuments. +20% production towards districts placed in desert. +1 tourism from seaports.
Vincente Fox Ranchos
+2 Diplomatic Favor per foreign trade route. Trade routes sent to Mexico from other civilizations provide +2 culture for them and +1 Diplomatic Favor for you. +1 production from non-hill desert tiles.
Huitzilxochtzin Cihuātlahtoāni
+1 era score from pillaging Campuses and Theater Squares. Can build Chinampa UI with State Workforce.
Chinampa: Built on lake tiles. +1 appeal, +2 food, +1 Production with ___, +1 Culture from each adjacent luxury resource, +2 faith with theology. Gain faith when pillaged.
Avila Camacho Mexican Miracle
Convert military policy slots to wild card policy slots. Airplane fighters generate 3 Diplomatic Favor each turn.
Pancho Villa Chihuahua
Light Calvary can move again after pillaging. Can buy desert cost for half cost. Can buy desert tiles with faith. Gain Chinaco UU.
Chinaco: Cheaper to produce than the Calvary which this replaces. Generates Great Artist and General points on kills.
Tenoch Eagle upon Cactus
Can settle cities on coast tiles with if three adjacent land tiles or lakes if two adjacent land tiles. Settlers can embark. +1 movement settlers. +1 faith from lake tiles.
Netzahualcoyotl Emperor Poet
+1 Great writer point from government plaza and each of its buildings. No settlers can be produced. +25% growth in capitol city. Nearby non-Aztec cities give an amenity to two Nearby Aztec cities.
Possible Shared Leaders:
Steven Austin Texas (Leads America and the Aztec)
+1 culture horse pastures, oil wells, and offshore oil rigs. +5 City defense. +1 food all non-Oasis desert tiles.
Hernan Cortez Estupendo Conquistador (Leads Spain and the Aztec)
+5 combat strength vs infantry. +3 combat strength on a different continent than your capitol. +1 Great General point from mines on Luxury resources.
Maximilian SMS Novara (Leads Austria and the Aztec)
+1 Great Admiral points per turn. Farms and Jungles yield +2 science if next to your warships. +2 movement for great admirals.
Bu Rubber People (Leads Maya and the Aztec)
Gain a Rubber Luxury resources in the nearest unimproved forest or jungle tile to your capitol. Luxury resources provide standard adjacency bonus to holy sites.
Melchor Portocarreo El Salto del Agua (Leads Inca and the Aztec)
Can buy Aqueducts at reduced cost. Non-ally religious spreads much weaker in your cities that have Aqueducts.
Thanks for reading my ideas. Note: Some ability concepts are taken from other mods. Feel free to use any of my ideas.