Hello civvies. I never got around to posting here but I've been lurking this forum for years.
Aztecs is one of my favourite VP civs. This game is with 4UC which I haven't played much. Looks like it changes them significantly: the Otomi is the new warrior replacement and Jaguar now replaces longswords. The longsword jaguar looks strong. The Otomi gets survivalism but lacks self healing.
4UC also drops the unique water mill for library and grand temple replacements:
Looks interesting. Gotta get those GAs.
This game is on mostly standard Communitas/Immortal, with some extra settings:
After moving my units, settling south-west is the obvious choice.
I start with a monument. This will be followed by Otomi spam. You don't need a shrine with Aztecs. Improving silk is not a priority (the plantation adds very little yields, the monopoly won't do much early game). But I decide to go for calendar anyway to get archers. With Uluru I can easily get a religion combined with faith on kill. I don't plan on building too many early cities since Aztecs don't need the faith. Instead I'll make a strong army and bully whatever crosses my path.
I'm not sure which tree I will choose. Authority is good but it can stall out early game. Progress or tradition first and authority later is a possibility. Then again my capital is rather weak in both food and production so it might be nice to rely on authority's instant yields.
Aztecs is one of my favourite VP civs. This game is with 4UC which I haven't played much. Looks like it changes them significantly: the Otomi is the new warrior replacement and Jaguar now replaces longswords. The longsword jaguar looks strong. The Otomi gets survivalism but lacks self healing.
4UC also drops the unique water mill for library and grand temple replacements:
Looks interesting. Gotta get those GAs.
Spoiler Settings :
This game is on mostly standard Communitas/Immortal, with some extra settings:
- I added one civ and one CS and set water level to High. I find that Communitas has too much land for my tastes.
- I removed Venice because the AI can't play it.
- I haven't tried Passive Espionage before. Nothing against the non-passive system, but I wanted to give it a try.
Spoiler Start :
After moving my units, settling south-west is the obvious choice.
Spoiler Turn 1 :
I start with a monument. This will be followed by Otomi spam. You don't need a shrine with Aztecs. Improving silk is not a priority (the plantation adds very little yields, the monopoly won't do much early game). But I decide to go for calendar anyway to get archers. With Uluru I can easily get a religion combined with faith on kill. I don't plan on building too many early cities since Aztecs don't need the faith. Instead I'll make a strong army and bully whatever crosses my path.
I'm not sure which tree I will choose. Authority is good but it can stall out early game. Progress or tradition first and authority later is a possibility. Then again my capital is rather weak in both food and production so it might be nice to rely on authority's instant yields.