Bad1: The Mesopotamia Conquest!

bad1 2100bc > 1800bc

preturn thoughts: expand, get ponies rolling, rax up.

drop sci 20%, still in 2, save 7gpt :D

booted by someone

1- Babbling brook warrior > rax.
drunker furriae archer > worker.
get 50g from a hut :bounce:
drop slider another 30%, now at +7gpt.

IBT CoL is in. Oligarchy due in 11 @ 100. losing 6gpt, 506 in bag.

2- Wheat hills settler > settler.
food stamps gets frisky, ergo taxman is hired till its hooked up.

IBT-

3- boring....
pheonicia has BW and Diplo. others have BW.
BW for our Horseback riding to Cleo. shes far away, might get frisky herself...

IBT-

4- Raga archer > archer. Harran archer > archer. Kampada worker >warrior.
build Amen, Brother > rax.
bad1_sw_140.jpg

find another african mudhut. its full of gold (50) :joy:

IBT-

5- Drunken Furriae worker > archer.
buil;d Gangsta Fillets > worker.
bad1_sw_141.jpg

cut the road to the hittite DYES. neutral country....
build Desert Outlook > warrior.
bad1_sw_142.jpg

CoL gets us Diplo and 25g from hitties, they are but a few turns away as is...
sell CoL around for another 100g or so.


IBT-

6- Babbling brook rax > settler,
lux goes up 20.

IBT-

7- farmstead settler > warrior.
Raga archer >archer.

ibt- zzz

8- lose a warrior to a barb.
pop a hut... we now know how to cut rocks :D
bad1_sw_masonry.jpg

tweedle thumbs. one less turn in sci.

ibt-

9- Babbling brook settler > worker.
Farmstead warrior > warrior.
wheathills settler > settler.
pop another 50g in da huttie's cap.

missed a turnlog, but nothing big.

were up atleast 2 techs on them all.
oligarchy in 3.
we have a weak army.... but average with HITTITES...
tried to mend it, but we need lots more troopers.
bad1_sw_units.jpg

bad1_sw_145.jpg
 

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lurker's comment:
Silks? Who cares for Silks? Iron, folks, Iron is what you need...
Have you checked the unit stats? Without iron, you won't get far. Spears are 1.3.1 units here, and your Horsies will barely scratch them.
Not to mention once the AI has Companion Infantry.
Oh, and the Medean UU is a Sword derivate.

Don't think this conquest is winnable (by military means) without Iron at all.
 
Unregistered Lurker's Comment

I agree with you Doc that you couldn't win this without Iron, but that doesn't show up until Iron Working in the second era. I'm sure the team will make that an early priority when they get into the next era.
 
Well, the stone might have iron in it- it's scientifically possible- (blabs on and on about completely useless information for a while)
 
You know, D'artagnan, YOU could play if you wanted to... ;) :p
 
Homey is MIA. So is loz. D'artagnan, get us iron. choxorn you're on deck. I'll take it from there.
 
I can't play this SG- 1.22 patch won't read disc bug... :mad:
 
Following Doctor's orders, I made a straight way to iron working. We only have one turn on it so far. We have all the cash we need to keep on going at full.

The myceneans bought our contact from the hitties, although I'm not quite sure with what; they didn't know cuneiform when we spoke.

We are an oligarchy (rolled a 2T anarchy) and I'm working hard on making irrigation canals everywhere: we have good hills, but without a few food tiles, a hill city can be quite miserable.

:rockon:

loz2go8.jpg
 
If I can somehow get the 1.22 patch to work, I'll play.
 
Im bAAAaaaaaaaCCCKK!

Yeah i'll pick this up soon :)
 
by soon, i mean relativly.... my lappy is being "fixed" at the moment.. so possibly after the weekend.
 
why are we building east rather than west?

West is lush land of grass and water
East is desert n rocks!

for example, desert outlook, will that ever realisticly contribute anything?

The enemy is to the west.. build towards them and crush them, we can backfill later if need be for milkage.


Oh, and my laptop had a faulty harddrive! woops so, no civ for weeks im afraind.. also uni starts up soon.. so a few busy weeks as things kick off.. though dont worry i will resserect this soon aswell as pm'ing everyone to kick some assesback into gear!
 
I've built NE-wards for ressources, the others were there so might as well make barracks-military ... but it is indeed a weird call.
 
:bump: Hello? Anyone playing?
 
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