Mustakrakish
In 'Node' We Trust
So played my first game with BNW as Shoshone and of course wanted to try out new culture victory.
By the endgame there were 2 "superpowers" at the world stage that dominated over everybody else in one way or another. A cold war between "Freedom Shoshone" who's many museums of ancient world warfare and blue jeans astonished the world and "Order Netherlands" who's technologically advanced army had no equals.
I was dominant, not just influencial over the world. Except for them. These bastards hamstered many wonders and had good defensive culture. Different ideology, lack of shared religion and closed shut borders made it very hard to push the glory of ancient arrow heads and beads down their throats. I even made it extra hard for myself by proposing an embargo on them and closing off trade routes as I misinterpreted what it actually did. I thought no one would be allowed to trade with them so they could go down the drain with unhappiness and eventually tear that wall down and accept my museums through Freedom, but alas I negated the last trade routes bonus. Influence gain almost stopped to a standstill... Why don't you want to accept my museums?!
Usually in such a cornered situation I wouldn't think too long what to do. Just take them out and be done with it. But here it was not an option. Intercontinental assault would only make the world laugh. They had superior technology and numbers, I had Comanche Riders. They had navy of battleships, I had the knowledge of what ironclad looks like.
But I had Great Musicians that could generate about 5000 points from touring, which was just enough to go over the line for victory. The only problem was cold war. Borders shut. No touring, no ancient Carthagian masks, no nothing. So what do I do? I declare war and tour the crap out of them! Victory...
That was one badass band there to force feed them live shows like that. Must have been Dethklok!
By the endgame there were 2 "superpowers" at the world stage that dominated over everybody else in one way or another. A cold war between "Freedom Shoshone" who's many museums of ancient world warfare and blue jeans astonished the world and "Order Netherlands" who's technologically advanced army had no equals.
I was dominant, not just influencial over the world. Except for them. These bastards hamstered many wonders and had good defensive culture. Different ideology, lack of shared religion and closed shut borders made it very hard to push the glory of ancient arrow heads and beads down their throats. I even made it extra hard for myself by proposing an embargo on them and closing off trade routes as I misinterpreted what it actually did. I thought no one would be allowed to trade with them so they could go down the drain with unhappiness and eventually tear that wall down and accept my museums through Freedom, but alas I negated the last trade routes bonus. Influence gain almost stopped to a standstill... Why don't you want to accept my museums?!
Usually in such a cornered situation I wouldn't think too long what to do. Just take them out and be done with it. But here it was not an option. Intercontinental assault would only make the world laugh. They had superior technology and numbers, I had Comanche Riders. They had navy of battleships, I had the knowledge of what ironclad looks like.
But I had Great Musicians that could generate about 5000 points from touring, which was just enough to go over the line for victory. The only problem was cold war. Borders shut. No touring, no ancient Carthagian masks, no nothing. So what do I do? I declare war and tour the crap out of them! Victory...
That was one badass band there to force feed them live shows like that. Must have been Dethklok!